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| image = eaters nectar injector.png | | image = eaters nectar injector.png | ||
| overrideimages = {{altimage start}}{{altimage | eaters nectar injector milky.png | type = a small milky tube}}{{altimage | eaters nectar injector smokey.png | type = a small smokey tube}}{{altimage | eaters nectar injector turquoise.png | type = a small turquoise tube}}{{altimage | eaters nectar injector cobalt.png | type = a small cobalt tube}}{{altimage | eaters nectar injector violet.png | type = a small violet tube}}{{altimage | eaters nectar injector rosey.png | type = a small rosey tube}}{{altimage | eaters nectar injector mossy.png | type = a small mossy tube}}{{altimage | eaters nectar injector muddy.png | type = a small muddy tube}}{{altimage | eaters nectar injector gold-flecked.png | type = a small gold-flecked tube}}{{altimage | eaters nectar injector platinum.png | type = a small platinum tube}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | eaters nectar injector milky.png | type = a small milky tube}}{{altimage | eaters nectar injector smokey.png | type = a small smokey tube}}{{altimage | eaters nectar injector turquoise.png | type = a small turquoise tube}}{{altimage | eaters nectar injector cobalt.png | type = a small cobalt tube}}{{altimage | eaters nectar injector violet.png | type = a small violet tube}}{{altimage | eaters nectar injector rosey.png | type = a small rosey tube}}{{altimage | eaters nectar injector mossy.png | type = a small mossy tube}}{{altimage | eaters nectar injector muddy.png | type = a small muddy tube}}{{altimage | eaters nectar injector gold-flecked.png | type = a small gold-flecked tube}}{{altimage | eaters nectar injector platinum.png | type = a small platinum tube}}{{altimage end}} | ||
| pv = | | pv = 7 | ||
| maxpv = | | maxpv = 7 | ||
| damage = 1 | | damage = 1 | ||
| weight = 0 | | weight = 0 | ||
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| tilecolors = Ym | | tilecolors = Ym | ||
| renderstr = ♀ | | renderstr = ♀ | ||
| preservedinto = | | preservedinto = Drop of Nectar | ||
| preservedquantity = 1 | | preservedquantity = 1 | ||
| exoticfood = yes | | exoticfood = yes | ||
| inheritingfrom = Tonic | | inheritingfrom = Tonic | ||
| dynamictable = {{Dynamic object|Items|NectarTonic}} | |||
| unidentifiedname = small *color* tube | |||
| unidentifiedaltname = small *color* tube | |||
| supportedmods = TonicMods | |||
| desc = A slender metal tube, used to deliver various tonics directly into the bloodstream. | | desc = A slender metal tube, used to deliver various tonics directly into the bloodstream. | ||
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{{Qud shader|rules|{{(}}You gain one attribute point.{{)}}}} | {{Qud shader|rules|{{(}}You gain one attribute point.{{)}}}} | ||
| categories = Tonics | | categories = Tonics | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
An {{Name}} is a [[:Category:Tonics|tonic]] which, when applied, gives a permanent attribute-increasing effect. (For [[Mutants]], it may instead give a single mutation point). | An {{Name}} is a [[:Category:Tonics|tonic]] which, when applied, gives a permanent attribute-increasing effect. (For [[Mutants]], it may instead give a single mutation point). It will also [[Mutations#Buying_Mutations|reseed the mutation pool]] for the next time a mutation is bought, as well as rerolling {{favilink|brain brine}}'s [[random number generation|random seed]]. | ||
While the effect for [[True Kin]] is guaranteed, the result is chance-based for mutants. You have a 50% chance to increase a random attribute (equally weighted against one another), otherwise gaining one mutation point.{{Code Reference | class = Nectar_Tonic_Applicator | method = FireEvent}} | |||
{{Name|plural}} are crafted from {{Bits|06}} and an {{favilink|arsplice seed}}. | {{Name|plural}} are crafted from {{Bits|06}} and an {{favilink|arsplice seed}}. | ||
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Dynamically-spawned legendary [[Putus Templar]] and legendary [[Mechanimists]] are always guaranteed to have at least one {{name}} in their inventory.<ref><code>PopulationTables.xml</code></ref> Unlike other injectors, they will not use them in combat. | Dynamically-spawned legendary [[Putus Templar]] and legendary [[Mechanimists]] are always guaranteed to have at least one {{name}} in their inventory.<ref><code>PopulationTables.xml</code></ref> Unlike other injectors, they will not use them in combat. | ||
{{references|2.0. | {{references|2.0.203.28}} | ||
[[Category:Tonics]] | [[Category:Tonics]] |