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{{ | {{Aliases|names=electromagnetic impulse}} | ||
{{Mutation | {{Mutation | ||
| title = {{qud text|Electromagnetic Impulse (&rD&y)|notxml}} | | title = {{qud text|Electromagnetic Impulse (&rD&y)|notxml}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Physical defect | | type = Physical defect | ||
| cost = -2 | | cost = -2 | ||
| id = ElectromagneticImpulse | | id = ElectromagneticImpulse | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You involuntarily release electromagnetic pulses, deactivating robots and artifacts around yourself. | | desc = You involuntarily release electromagnetic pulses, deactivating robots and artifacts around yourself. | ||
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{{Name}} is a physical defect that works very similarly to the [[Electromagnetic Pulse]] mutation, but causes the player to release such pulses involuntary while in combat. | {{Name}} is a physical defect that works very similarly to the [[Electromagnetic Pulse]] mutation, but causes the player to release such pulses involuntary while in combat. | ||
If there are hostiles near the player, there is a 0.2% chance every turn for the player to release an electromagnetic pulse. This will disable objects that are [[Properties#EMP Sensitive|EMP sensitive]], such as robots and artifacts, in a 7x7 radius for 11-20 rounds. This includes such objects being carried by the player, or the player themselves if they are EMP sensitive.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=ElectromagneticImpulse}} When this occurs, the message log will return the following message: | If there are hostiles near the player, there is a 0.2% chance every turn for the player to release an electromagnetic pulse. This will disable objects that are [[Properties#EMP Sensitive|EMP sensitive]], such as robots and [[Artifact|artifacts]], in a 7x7 radius for 11-20 rounds. This includes such objects being carried by the player, or the player themselves if they are EMP sensitive.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=ElectromagneticImpulse}} When this occurs, the message log will return the following message: | ||
{{qud quote|&rYou surge with energy!}} | {{qud quote|&rYou surge with energy!}} | ||
== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
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* Makes relying on artifacts during combat risky | * Makes relying on artifacts during combat risky | ||
* Can cause issues for friendly robots who are caught in the effect | * Can cause issues for friendly robots who are caught in the effect | ||
* Horrible synergy with {{favilink|Electrical Generation}} | |||
{{References|2.0.201.47}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||