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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|Y|{{(}}electromagnetic sensor{{)}}}}}} | ||
| image = electromagnetic sensor.png | | image = electromagnetic sensor.png | ||
| overrideimages = {{altimage start}}{{altimage | electromagnetic sensor identified.png | type = identified}}{{altimage | electromagnetic sensor unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 0 | | weight = 0 | ||
| featureweightinfo = yes | |||
| commerce = 60 | | commerce = 60 | ||
| id = ElectromagneticSensor | | id = ElectromagneticSensor | ||
| complexity = 3 | | complexity = 3 | ||
| colorstr = & | | colorstr = &C | ||
| renderstr = . | | tilecolors = rC | ||
| | | renderstr = ç | ||
| inheritingfrom = BaseCyberneticsEquipment_1point | |||
| dynamictable = {{Dynamic object|Items|ElectromagneticSensor}} | |||
| unidentifiedimage = electromagnetic sensor unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor. | | desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor. | ||
{{Qud shader|rules|{{(}}You detect nearby robots without having to see them. | |||
Target body parts: Head, Face, Back, Body, Feet, Arm, Hands | |||
License points: 1 | |||
Only compatible with True Kin genotypes{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{Cybernetics data infobox}} | |||
{{No Description}} | {{No Description}} | ||
{{Cybernetics Navbox}} | |||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |