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m (standardize faction and creature templates) |
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| cost=300 | | cost=300 | ||
| cd=200 | | cd=200 | ||
| desc=Cooldown 200. For 20 rounds, | | desc=Cooldown 200. For 20 rounds, firing a pistol only takes half a round instead of a full round. | ||
| id=Pistol_EmptyTheClips | | id=Pistol_EmptyTheClips | ||
}} | }} | ||
{{tocright}} | {{tocright}} | ||
{{name}} effectively | {{name}} halves the action cost of firing pistols, effectively allowing the user to fire pistols twice as fast. With normal [[quickness]] and no other relevant skills, this means the user can fire a pistol twice in one turn, instead of only once. | ||
== Ability Cooldown == | == Ability Cooldown == |
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