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Energy-loaded missile weapons convert | Energy-loaded missile weapons convert electrical [[power|charge]] directly into projectiles or other effects. In a few cases, these weapons use their charge input to supplement another primary projectile or effect, such as the {{favilink|turbow}} using its charge to supplement the damage of its arrows. | ||
Energy-loaded missile weapons are most commonly powered by [[energy cell]]s, but can also be powered from other sources, such as onboard power systems or [[Electrical Generation]]. | Energy-loaded missile weapons are most commonly powered by [[energy cell]]s, but can also be powered from other sources, such as onboard power systems or [[Electrical Generation]]. | ||
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END,'{{(}}favilink id{{!}}',GD.ObjectID,'{{)}}')=Name, | END,'{{(}}favilink id{{!}}',GD.ObjectID,'{{)}}')=Name, | ||
AD.ChargeUsed= | AD.ChargeUsed=Charge use, | ||
CONCAT('{{(}}#replace:',MWD.AmmoDamageTypes,'{{!}}</br>{{!}}, {{)}}')=Damage types, | CONCAT('{{(}}#replace:',MWD.AmmoDamageTypes,'{{!}}</br>{{!}}, {{)}}')=Damage types, | ||
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|fields= | |fields= | ||
CONCAT('{{(}}favilink id{{!}}',GD.ObjectID,'{{)}}')=Name, | CONCAT('{{(}}favilink id{{!}}',GD.ObjectID,'{{)}}')=Name, | ||
AD.ChargeUsed= | AD.ChargeUsed=Charge use, | ||
CONCAT('{{(}}#replace:',MWD.AmmoDamageTypes,'{{!}}</br>{{!}}, {{)}}')=Damage types, | CONCAT('{{(}}#replace:',MWD.AmmoDamageTypes,'{{!}}</br>{{!}}, {{)}}')=Damage types, | ||
CONCAT( | CONCAT( |