Eschelstadt II, High Priest of the Stilt: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(16 intermediate revisions by 3 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{Character
{{Character
| title = {{Qud text|{{Qud shader|M|{{(}}Eschelstadt II, High Priest of the Stilt{{)}}}}}}
| title = {{Qud text|Eschelstadt II, High Priest of the Stilt}}
| image = eschelstadt ii.png
| image = eschelstadt ii.png
| lv = 30
| lv = 30
| hp = 225
| hp = 225
| av = 9
| av = 9
| dv = 15
| dv = 20
| ma = 9
| ma = 16
| marange = 14+1d3
| weight = 201
| featureweightinfo = no
| id = High Priest Eschelstadt
| id = High Priest Eschelstadt
| tier = 6
| tier = 6
| colorstr = &amp;M
| colorstr = &amp;M
| tilecolors = WM
| renderstr = m
| renderstr = m
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|savemodifier = Bleeding | savemodifieramt = 6 | uniquechara = yes | waterritualable = yes}}
| extra = {{Extra info|weight = 201 | savemodifier = Bleeding | savemodifieramt = +6 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}}
| inheritingfrom = Mechanimist Priest 1
| inheritingfrom = Mechanimist Priest 1
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+7d1
| strength = 14+1d3+7d1
| agility = 14+1d3+7d1+2
| agility = 14+1d3+7d1
| toughness = 14+1d3+7d1
| toughness = 14+1d3+7d1
| intelligence = 14+1d3+7d1+3
| intelligence = 14+1d3+7d1
| willpower = 14+1d3+7d1+3
| willpower = 14+1d3+7d1
| ego = 14+1d3+7d1+3
| ego = 14+1d3+7d1
| agilitymult = 1.5
| intelligencemult = 1.75
| willpowermult = 1.75
| egomult = 1.75
| acid = 30
| acid = 30
| electric = 10
| electric = 10
| cold = 30
| cold = 30
| heat = 30
| heat = 30
| xpvalue = 750
| xptier = 6
| faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}}
| faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = male
| gender = male
| inventory = {{inventory|Chrome Mantle|1|no|100}}{{inventory|Crysteel Shardmail|1|no|100}}{{inventory|Sandals|1|no|100}}{{inventory|Lead Slug|30|no|100}}{{inventory|Shotgun Shell|4d4|no|100}}{{inventory|HE Missile|1d2|no|100}}{{inventory|Slate Mantle|1|no|100}}
| inventory = {{inventory|Chrome Mantle|1|no|100|no}}{{inventory|Crysteel Shardmail|1|no|100|no}}{{inventory|Sandals|1|no|100|no}}{{inventory|Missile 3|1|no|100|yes}}{{inventory|Lead Slug|30|no|100|no}}{{inventory|Shotgun Shell|4d4|no|100|no}}{{inventory|HE Missile|1d2|no|100|no}}{{inventory|Slate Mantle|1|no|100|no}}
| skills = {{SkillID to name|Pistol_MenacingStare}} </br>{{SkillID to name|Persuasion_Intimidate}} </br>{{SkillID to name|Persuasion_Berate}} </br>{{SkillID to name|Persuasion_SnakeOiler}} </br>{{SkillID to name|Persuasion_Proselytize}}
| skills = {{SkillID to name|Persuasion_MenacingStare}} </br>{{SkillID to name|Persuasion_Intimidate}} </br>{{SkillID to name|Persuasion_Berate}} </br>{{SkillID to name|Persuasion_SnakeOiler}} </br>{{SkillID to name|Persuasion_Proselytize}}
| mutations = {{creature mutation|{{MutationID to name|LightManipulation}}|10|26}} </br>{{creature mutation|{{MutationID to name|ForceBubble}}|10|26}} </br>{{creature mutation|{{MutationID to name|Pyrokinesis}}|10|26}} </br>{{creature mutation|{{MutationID to name|Confusion}}|6|26}} </br>{{creature mutation|{{MutationID to name|ForceWall}}|6|26}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|26}}
| mutations = {{creature mutation|{{MutationID to name|LightManipulation}}|10|40}} </br>{{creature mutation|{{MutationID to name|ForceBubble}}|10|40}} </br>{{creature mutation|{{MutationID to name|Pyrokinesis}}|10|40}} </br>{{creature mutation|{{MutationID to name|Confusion}}|6|40}} </br>{{creature mutation|{{MutationID to name|ForceWall}}|6|40}}
| desc = Swaddled in ornamental regalia =verb:stand= =pronouns.Possessive= Holiness Eschelstadt II, high priest of the Stilt and voice of Shekhinah. =pronouns.Possessive= arms gust over the splendor of the cathedral, the majesty of the Argent Fathers, and the spirit of reverence put into every work of art in their name. Eschelstadt =verb:roar= a sermon unto the nave, heaving the wind from the rafters down into the Sacred Well. Pilgrims tremble beneath the weight of =pronouns.possessive= voice and the cerulean silhouette of Shekhinah behind =pronouns.objective=.
| desc = Swaddled in ornamental regalia =verb:stand= =pronouns.Possessive= Holiness Eschelstadt II, high priest of the Stilt and voice of Shekhinah. =pronouns.Possessive= arms gust over the splendor of the cathedral, the majesty of the Argent Fathers, and the spirit of reverence put into every work of art in their name. Eschelstadt =verb:roar= a sermon unto the nave, heaving the wind from the rafters down into the Sacred Well. Pilgrims tremble beneath the weight of =pronouns.possessive= voice and the cerulean silhouette of Shekhinah behind =pronouns.objective=.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.206.57
}}
}}
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== Tips ==
== Tips ==
{{Opinion}}
{{Opinion}}
* Eschelstadt II and Phinae Hoshaiah both are equipped with a {{favilink|chrome mantle}}, a high tier back item. Because Mechanimist rep is very easy to get, it's possible to recruit them and force them into a difficult fight to kill them for their mantle. They can also be dominated and forced to drop it as a nonviolent alternative.
* {{Favilink|Eschelstadt II, High Priest of the Stilt}} and {{Favilink|Phinae Hoshaiah, High Priest of the Rock}} both are equipped with a {{favilink|chrome mantle}}, a high tier back item. Because Mechanimist rep is very easy to get, it's possible to recruit them and force them into a difficult fight to kill them for their mantle. They can also be dominated and forced to drop it as a nonviolent alternative.
* If Eschelstadt II is being used as a companion, consider going into the interaction menu with him and turning off force bubble to prevent walls from being pushed into each other as well as blocking yourself off from enemies.
* If Eschelstadt II is being used as a companion, consider going into the interaction menu with him and turning off force bubble to prevent walls from being pushed into each other as well as blocking yourself off from enemies.
{{Creature Navbox|Mechanimists|uniquecommon}}
{{Creature Navbox|Mechanimists|uniquecommon}}
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