Eyeless crab shell: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| tier = 2
| tier = 2
| colorstr = &Y
| colorstr = &Y
| tilecolors = Yy
| renderstr = }
| renderstr = }
| inheritingfrom = BaseShield
| inheritingfrom = BaseShield
| dynamictable = {{Dynamic object|Items|EyelessCrabShell}}
| wornon = Hand
| wornon = Hand
| supportedmods = ShieldMods,CommonMods
| desc = The pearly, convex carapace of an eyeless crab.
| desc = The pearly, convex carapace of an eyeless crab.


{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
| categories = Shields
| categories = Shields
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
'''Eyeless crab shells''' are organic [[:Category:Shields|shields]] that can be rarely [[Butchery|butchered]] from {{Favilink|Eyeless crab corpse|plural}}. Aside from their higher weight and being impervious to [[Rusted|rust]], they are equivalent to {{Favilink|Carbide shield|plural}}.
'''Eyeless crab shells''' are organic [[:Category:Shields|shields]] that can be rarely [[Butchery|butchered]] from {{Favilink|Eyeless crab corpse|plural}}. Aside from their higher weight and being impervious to [[Rusted|rust]], they are equivalent to {{Favilink|Carbide shield|plural}}.
[[Category:Shields]]
 
{{Shield and Buckler Navbox}}
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