Factions: Difference between revisions

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→‎List of Factions: Add secrets to the table
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[[{{gamename}}]] contains {{#cargo_query:table=Factions|fields=COUNT(*)|where=IsVisible='1' AND _pageNamespace <> '10' AND _pageNamespace <>'2'}} '''factions''' of [[NPCs]] that the player may interact with.
[[{{gamename}}]] contains {{#cargo_query:table=Factions
|fields=COUNT(*)
|where=IsVisible='1' AND _pageNamespace <> '10' AND _pageNamespace <>'2'
}} '''factions''' that are persistent across playthroughs, as well as many other procedurally generated factions that are unique to each playthrough, such as [[sultan cult]] factions and [[Village#Procedurally_Generated_Villages|village]] factions. The [[NPCs]] of Qud belong to various factions and have varying starting [[reputation]] with the player character. Based on these reputations and individual creature demeanor, some will attack on sight, while others will remain neutral unless provoked.
 
==Reputation==
{{main|Reputation}}
* {{#vardefineecho:hostile|{{qud text|&RHostile|notxml}}}}- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations.
* {{#vardefineecho:neutral|{{qud text|&YNeutral|notxml}}}}- Has no major feeling either way. Will become hostile if purposefully struck.
* {{#vardefineecho:friendly|{{qud text|&GFriendly|notxml}}}}- If the creature that the faction is friendly to is attacked, all members will turn hostile towards the attacker.
{|class ="wikitable"
!rowspan = "2" | Reputation
! colspan = "3" | Demeanor
!rowspan="2" | Other
|-
!Docile
!Neutral
!Aggressive
|-
| ≤{{Player reputation color|-600}}
| {{#var:hostile}}
| {{#var:hostile}}
| {{#var:hostile}}
|
|-
| {{Player reputation color|-599}} to {{Player reputation color|-250}}
| {{#var:neutral}}
|{{#var:hostile}}
|{{#var:hostile}}
|
|-
| {{Player reputation color|-249}} to {{Player reputation color|249}}
| {{#var:neutral}}
| {{#var:neutral}}
| {{#var:hostile}}
| Neutral demeanors will also be hostile in [[Holy Place]]s
|-
| {{Player reputation color|250}} to {{Player reputation color|599}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
| Creatures that can be pet will be allowed to be pet
|-
| ≥{{Player reputation color|600}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
|}
 
== Water Ritual ==
{{main|Water Ritual}}
The [[water ritual]] can be initiated with most non-hostile legendary creatures via the dialogue box and is one of the primary ways of manipulating [[reputation]]. Killing a creature you have initiated the water ritual with will cause you character to become an [[oathbreaker]], giving them -100 to -200 reputation with every faction.
 
===Main Choices===
{|class="wikitable"
!Option
!Cost
!Result
|-
|{{qud text|I have a secret to share with you.}}
| +50
| Give any [[secret]] that the faction is interested in finding.
|-
|{{qud text|I have some gossip that may interest you.}}
|  +100
| Give any [[gossip]] that the faction is interested in hearing.
|-
|{{qud text|Share a secret with me, water-sib.}}
| -50
| The creature shares a secret that their faction is interested in sharing.
|-
|{{qud text|I would ask you to join me, water-sib.}}
| -(12 * (Creature's Level - Player's Level) + 200) or 50, whichever is higher
| Recruits that creature to be your follower. Unlike [[Beguiling]] or [[Proselytize]], the player character can have an infinite number of concurrent followers through this method.
|-
|{{qud text|Live and drink, water-sib. }}
| 0
| Ends the water ritual.
|}


== List of Factions ==
== List of Factions ==


{{#cargo_query:table=Factions|fields=_pageName=Faction, BasePlayerReputation=Initial Player Reputation,WaterRitualSkill=Skill Taught,WaterRitualRecipe=Recipe Taught,WaterRitualLiquid=Water Ritual Liquid|where=IsVisible="1" AND _pageNamespace <> '10' AND _pageNamespace <> '2'|hidden fields=Water Ritual Liquid,Recipe Taught|format=dynamic table|rows per page=20|intro=A list of all visible factions(click headers to sort ascending/decending):</br>}}
{{#cargo_query:table=Factions
|fields=CONCAT('[[:',_pageName,'|',PlainName,']]')=Faction, CONCAT('{{((}}Player reputation color{{!}}',BasePlayerReputation,'{{))}}')=Initial Player Reputation,WaterRitualSkill=Skill Taught,WaterRitualRecipe=Recipe Taught,WaterRitualLiquid=Water Ritual Liquid,SellInterests=Shares Secrets About,BuyInterests=Interested In Learning
|where=IsVisible="1" AND _pageNamespace <> '10' AND _pageNamespace <> '2'
|hidden fields=Water Ritual Liquid,Recipe Taught
|format=dynamic table
|rows per page=20
|intro=A list of all visible factions that are persistent across playthroughs (click headers to sort ascending/decending):</br>
}}


[[Category:Articles]][[Category:NPCs]]
[[Category:Concepts]]


==Hidden Factions==
==Hidden Factions==
There are also factions that are ordinarily hidden from the player in game, but visible factions are children of these factions. Because they were not intended to be encountered in game, they are not water ritualable.


{{#cargo_query:table=Factions|fields=_pageName=Faction, BasePlayerReputation=Initial Player Reputation|where=IsVisible='0' AND _pageNamespace <> '10' AND _pageNamespace <> '2'|format=dynamic table|rows per page=20|intro=A list of all visible factions(click headers to sort ascending/decending):</br>}}
{{Missing info|What does it mean for a faction to be a child of another? Which factions are children of which other factions?}}
 
There are also factions that are ordinarily hidden from the player in-game, but visible factions are children of these factions. Because they were not intended to be encountered in game, they are not water ritualable.
 
{{#cargo_query:table=Factions
|fields=CONCAT('[[:',_pageName,'|', PlainName,']]')=Faction, CONCAT('{{((}}Player reputation color{{!}}',BasePlayerReputation,'{{))}}')=Initial Player Reputation|where=IsVisible='0' AND _pageNamespace <> '10' AND _pageNamespace <> '2'
|format=dynamic table
|rows per page=20
|intro=A list of all visible factions (click headers to sort ascending/decending):</br>}}

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