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| renderstr = ♀ | | renderstr = ♀ | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| | | dynamictable = {{Dynamic object|Items|Fixit Spray}} | ||
| | | unidentifiedimage = fixit spray foam unidentified.png | ||
| | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = weird artifact | |||
| desc = "Surgeon Hegemon's Warning: Do Not Use on Human Hearts" | | desc = "Surgeon Hegemon's Warning: Do Not Use on Human Hearts" | ||
| categories = Applicators | | categories = Applicators | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name}} is a consumable single-use item that can be applied to repair a damaged item or inorganic creature. | {{name}} is a consumable single-use item that can be applied to repair a damaged item or inorganic creature. | ||
When used on an item or an inorganic creature, such as a [[robot]], {{name}} will heal the item or creature for 500 [[HP]].{{Code Reference|class=FixitSpray|name=FixitSpray}} | When used on an item or an inorganic creature, such as a [[robot]], {{name}} will heal the item or creature for 500 {{heart}}[[HP]].{{Code Reference|class=FixitSpray|name=FixitSpray}} | ||
{{name}} also removes all of the following effects:<ref name="FixitSpray" /> | {{name}} also removes all of the following effects:<ref name="FixitSpray" /> |