Frosted pillar: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
Line 7: Line 7:
| av = 10
| av = 10
| dv = -10
| dv = -10
| ma = 0
| weight = 25000
| weight = 25000
| featureweightinfo = no
| featureweightinfo = no
Line 20: Line 19:
| electric = 50
| electric = 50
| cold = 100
| cold = 100
| desc = A chrome pillar incrusted with a sheet of frost.
| desc = Freezing mist coils out of lateral vents cut into the chrome wainscotting of a marble pillar.
| categories = Wall Traps
| categories = Vents
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is a structural object that is part of [[cryochamber]]s, such as the cryochambers found in the [[Bethesda_Susa#cryobarrios|Bethesda Susa cryobarrios]].
The {{name}} is a structural object that is part of [[cryochamber]]s, such as the cryochambers found in the [[Bethesda_Susa#cryobarrios|Bethesda Susa cryobarrios]].


[[Category:Walls]]
{{name|pluralcaps}} pump [[cryogenic mist]] into their associated cryochamber. Specifically, whenever the interior cryochamber cell next to them is empty, they add a 20 density burst of cryogenic mist, triggering once every eight turns. Each {{name}} is oriented in a specific diagonal direction and will only pump gas into the cell in that direction.{{Code Reference|class=CryochamberWall}} They can also be found in the world not attached to a cryochamber (or attached to a ruined chamber), in which case they are sometimes inactive.
 
{{references|2.0.203.33}}
 
{{Walls Navbox|category=vents}}
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