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{{Qud shader|rules|{{(}}Gases you release are 100% denser. | {{Qud shader|rules|{{(}}Gases you release are 100% denser. | ||
Gases you release disperse 75% slower.{{)}}}} | Gases you release disperse 75% slower.{{)}}}} | ||
| categories = | | categories = Equipment | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Wearing a {{name}} increases the starting density of all [[gas|gases]] created by the player and decreases the dispersal rate of that gas.{{Code Reference|class=GasTumbler}} Gases which deal damage scale directly with gas density, so this item doubles the damage of offensive gases even before considering the gas concentration enabled by slowing dispersion. | |||
Among other things, the {{name}} affects gases from: | |||
* [[Mutations]] - {{Favilink|Sleep gas generation}}, {{Favilink|Corrosive gas generation}}, [[Confusing Breath]], [[Corrosive Breath]], [[Fire Breath]], [[Ice Breath]], [[Normality Breath]], [[Poison Breath]], [[Sleep Breath]], [[Stun Breath]] | |||
* [[Cybernetics]] - {{Favilink|Anomaly fumigator}}, {{Favilink|Cathedra with white opal tracery}} | |||
* [[Grenades]] - {{Favilink|Stun gas grenade}}, {{Favilink|Poison gas grenade}}, {{favilink|sleep gas grenade}}, {{favilink|acid gas grenade}}, {{favilink|normality gas grenade}}, {{favilink|plasma grenade}}, {{favilink|fungicide grenade}}, {{favilink|glitter grenade}}, {{favilink|defoliant grenade}} | |||
* [[Weapons]] - {{Favilink|Spaser Rifle}}, {{Favilink|Normality gas pump}} | |||
* A player's {{Favilink|Fickle gill}} or {{Favilink|Klanq}} infection – Fungal spores are considered to be gases. | |||
* The {{Favilink|Billowing conch of the Aji}} | |||
When [[overloaded]], the density increase and dispersal speed decrease are changed to 160% and 83% respectively. | |||
{{Back Equipment Navbox}} |