Glitter dust: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.201.47}} | ||
{{Item | {{Item | ||
| title = {{Qud text|glitter dust}} | | title = {{Qud text|glitter dust}} |
Revision as of 05:26, 22 October 2020
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
glitter dust
Minuscule hexagons of crushed glass, insect parts, and polyester film twinkle in the air like the ionized helium of star dust.
glitter dust is a gas effect that can refract light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail.