Glotrot: Difference between revisions

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{{#vardefine:name={{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}}}}{{#vardefine:name2|{{qud text|&rsore throat|notxml}}}}[[Category:Illnesses]]
{{As Of Patch|2.0.193.0}}
{{name}} is an [[illness]] that can be diagnosed from an initial stage of a {{#var:name2}}, after a week or so will fully develop into {{name}}, and the tongue will begin fully rotting away. It can be contracted by drinking, cooking with, or falling into [[black goo]]. Many creatures that are made of or use [[black goo]] as a form of attack can also make the player character contract a {{#var:name2}}, such as {{favilink|black jell|plural}}, {{favilink|sewage eel|plural}} tripping the player character into a puddle of it, or {{favilink|Slog of the Cloaca}} spewing the liquid.
{{Missing info|Lacks reference to the [[Nostrums]] skill.}}
{{#vardefine:name|{{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}}}}{{#vardefine:name2|{{qud text|&rsore throat|notxml}}}}[[Category:Illnesses]]
{{name|caps}} is an [[illness]] that causes the tongue to rot away. It begins as a {{#var:name2}}, which after a week or so will fully develop into {{name}}. It can be contracted by drinking, cooking with, or falling into {{favilink|black ooze}}. Many creatures that are made of or use {{favilink|black ooze}} as a form of attack can also make the player character contract a {{#var:name2}}, such as {{favilink|black jell|plural}}, {{favilink|sewage eel|plural}} tripping the player character into a puddle of it, or {{favilink|Slog of the Cloaca}} spewing the liquid.


==Initial Stages==
==Initial Stages==
{{Effect
{{Effect
| &rsore throat
| &rsore throat
| Throat is sore and tongue is swollen.
| desc = Throat is sore and tongue is swollen.
|GlotrotOnset
| id = GlotrotOnset
| type = 110000000000100000000010100
| gameversion = 2.0.201.78
}}
}}
The initial stage of {{name}} is set to 0.
The initial stage of {{name}} is set to 0.


Every [[Calendar|day]] after the initial contraction (1,200 turns), a [[toughness]] save with difficulty 13 will be rolled, or a check to see if 1d20+Toughness Modifier > 13. If this is the case, the stage of {{name}} decreases by one. A +3 bonus can be added to the save (making the save target effectively 10 instead) by either drinking {{favilink|honey}} or eating or cooking with a {{favilink|yuckwheat stem}}. These bonuses cannot stack.
Every [[Calendar|day]] after the initial contraction (1,200 turns), a [[toughness]] save with difficulty 13 will be rolled, or a check to see if 1d20+Toughness Modifier > 13. If this is the case, the stage of {{name}} decreases by one and "You feel a bit better" will be visible in the message log.
{{qud quote|You feel a bit better.}}
 
If the total stage count is less than or equal to -2, the player has shaken off the onset and is fully cured. This message will appear in the message log:
If the total stage count is less than -1, the player has shaken off the onset and is fully cured. "You feel better." will appear in the message log.
{{qud quote|You feel better.}}
 
Else, this cycle will continue until the {{name}} stage is equal to or greater than 3, or a total of 5 or more days have passed, the {{#var:name2}} will progress into stage 2 {{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}}.
Else, this cycle will continue until the {{name}} stage is equal to or greater than 3, or a total of 5 or more days have passed, the {{#var:name2}} will progress into stage 2 {{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}}.
=== Prevention ===
For improving save chance, see [[Illness#Increasing Save Chance]].
Outside of willingly consuming black goo, the only ways of getting glotrot are from specific enemies. Black jells will only give glotrot in melee. The times that a player falls into black goo can be mitigated by revealing sewage eels before stepping into it, evaporating the goo, or avoiding stepping on black goo entirely.


==Glotrot Stage 2==
==Glotrot Stage 2==
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{{Effect
{{Effect
| &Kgl&ro&Rt&rr&Kot&y
| &Kgl&ro&Rt&rr&Kot&y
| Tongue is rotting away.\nStarts bleeding when eating or drinking.
| desc = Tongue is rotting away.\nStarts bleeding when eating or drinking.
|Glotrot
| id = Glotrot
| type = 110000000000100000000010100
| gameversion = 2.0.201.78
}}
}}
Contracting {{name}} has effects even before the tongue rots away:
Contracting {{name}} has effects even before the tongue rots away:
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==Full Onset==
==Full Onset==
{{qud look notxml|title=&Kgl&ro&Rt&rr&Kot&y|bottomtext=none|text=Tongue has rotted away.\nCan't speak.}}
{{qud look|title=&Kgl&ro&Rt&rr&Kot&y|bottomtext=none|text=Tongue has rotted away.\nCan't speak.
}}
Fully rotting away a tongue has multiple consequences:
Fully rotting away a tongue has multiple consequences:
* [[Ego]] and [[Snake Oiler]] no longer have any effects during [[trading]], and a trading penalty will be applied.
* [[Ego]] and [[Snake Oiler]] no longer have any effects during [[trading]], and a trading penalty will be applied.
* All dialogue choices are replaced with "Nnnnnnnnnnnnnnn.", unless the player has [[Telepathy]]. This means that quests that require speaking to someone cannot be progressed.
* All dialogue choices are replaced with "Nnnnnnnnnnnnnnn.", unless the player has {{favilink|Telepathy}}. This means that quests that require speaking to someone cannot be progressed.
* [[Proselytize]] can not be used without a tongue.
* [[Proselytize]] can not be used without a tongue.
* [[Rebuke Robot]] can not be used without a tongue.
* Drinking water still has a 25% chance of causing the player to vomit, putrefying the liquid as well as making the player [[Thirst|dessicated]].
* Drinking water still has a 25% chance of causing the player to vomit, putrefying the liquid as well as making the player [[Thirst|dessicated]].


==Curing Glotrot==
==Curing Glotrot==
The main way to cure {{name}} is through drinking the '''Flaming Ick'''. The recipe is randomly generated each game and specified inside the {{favilink|Corpus Choliys}}. The '''Flaming Ick''' will always consist of 3 different liquids (1 dram, 1 dram, and 3 drams respectively) to be drunk out of a flaming {{favilink|canteen}}. However, the container type does not matter as long as it is able to become flaming without being destroyed.
The main way to cure {{name}} is through drinking the '''Flaming Ick'''. The recipe is randomly generated each game and specified inside the {{favilink|Corpus Choliys}}. The '''Flaming Ick''' will always consist of 3 different liquids (1 dram, 1 dram, and 3 drams respectively) to be drunk out of a flaming {{favilink|canteen}}. The exact proportions do not matter: only for the third liquid to be the primary liquid (be the largest component of the mixture). The container type also does not matter as long as it is able to become flaming without being destroyed. Flaming happens when items get hot such as by being left on a campfire.
 
The possible liquids are:<ref><code>XRL.Core.XRLCore CreateCures()</code></ref>
* {{favilink|Asphalt}} (First and second liquids only)
* {{favilink|Oil}} (First and second liquids only)
* {{favilink|Blood}} (First and second liquids only)
* {{favilink|Salt}} (First and second liquids only)
* {{favilink|Honey}}
* {{favilink|Wine}}
* {{favilink|Cider}}
* {{favilink|Sap}}
* {{favilink|Water}} (third liquid only)


The '''Flaming Ick''' can be drunk even during the {{#var:name2}} stage, where it will be fully cured before the tongue rots away. However, if this was not done in time, regrowing the tongue becomes an additional step needed to fully cure {{name}}.
The '''Flaming Ick''' can be drunk even during the {{#var:name2}} stage, where it will be fully cured before the tongue rots away. However, if this was not done in time, regrowing the tongue becomes an additional step needed to fully cure {{name}}.
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{{qud quote|It tastes even worse than you had imagined -- like a dead turtle boiled in phlegm.}}
{{qud quote|It tastes even worse than you had imagined -- like a dead turtle boiled in phlegm.}}


However, {{name}} is not fully cured. To get the cure message, the player must regenerate their tongue. This can be achieved in multiple ways. [[Regeneration]] works if the player has the mutation, or apply an {{favilink|ubernostrum injector}}. If the player has already made their way to {{favilink|Bethesda Susa}}, a {{favilink|regeneration tank}} will also do the job.
However, {{name}} is not fully cured until the tongue is regrown. This means that water will still become putrid, even after drinking the ick, unless the tongue is regenerated. This can be achieved in multiple ways:
* The {{favilink|Regeneration}} mutation
* Applying an {{favilink|ubernostrum injector}}
* Using a {{favilink|regeneration tank}}


Once the tongue grows back, the player has successfully cured {{name}}.
Once the tongue grows back, the player has successfully cured {{name}}.
{{qud quote|You are cured of glotrot. Your tongue regrows.}}
{{qud quote|You are cured of glotrot. Your tongue regrows.}}
Both losing and regaining a tongue from contracting and curing {{name}} grant a steam [[achievement]].
Regrowing a tongue without drinking the '''Flaming Ick''' will not cure {{name}}, and the tongue will begin to bleed and rot away again.
Regrowing a tongue without drinking the '''Flaming Ick''' will not cure {{name}}, and the tongue will begin to bleed and rot away again.
==Achievements==
* Losing one’s tongue as a result of {{name}} will grant the [[Say No More]] Steam [[achievement]].
* Regrowing one’s tongue as the final step of curing {{name}} will grant the [[Tongue in Cheek]] Steam achievement. Additionally, this will grant the [[Synolymb]] achievement if the player does not already have it.
{{Effect Navbox}}
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