Goatfolk shaman (crazed): Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (fixed goatfolk bully favilink)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
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| ma = 7
| ma = 7
| marange = 4+1d5
| marange = 4+1d5
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Crazed Goatfolk Shaman 1
| id = Crazed Goatfolk Shaman 1
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| corpsechance = 5
| corpsechance = 5
| role = Leader
| role = Leader
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = Goatfolk Shaman
| inheritingfrom = Goatfolk Shaman
| dynamictable = {{Dynamic object|Goatfolk|Crazed Goatfolk Shaman 1}} </br>{{Dynamic object|Jungle_Creatures|Crazed Goatfolk Shaman 1}} </br>{{Dynamic object|Ruins_Creatures|Crazed Goatfolk Shaman 1}}
| dynamictable = {{Dynamic object|Goatfolk|Crazed Goatfolk Shaman 1}} </br>{{Dynamic object|Jungle_Creatures|Crazed Goatfolk Shaman 1}} </br>{{Dynamic object|Ruins_Creatures|Crazed Goatfolk Shaman 1}}
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| faction = {{creature faction|{{FactionID to name|Mamon}}|100}}
| faction = {{creature faction|{{FactionID to name|Mamon}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Goatfolk_Horns|1|no|100}}
| inventory = {{inventory|Goatfolk_Horns|1|no|100|no}}{{inventory|HumanoidEquipment|*|no|100|yes}}
| skills = {{SkillID to name|Endurance}} </br>{{SkillID to name|Shield}}
| skills = {{SkillID to name|Endurance}} </br>{{SkillID to name|Shield}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|22}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|22}}
| desc = A braid of roasted frogskin stretches taut over =pronouns.possessive= swollen pectorals and fastens a satchel to =pronouns.possessive= hip. =pronouns.Possessive= hooves are stained with Naphtaali blood. Spittle flies from =pronouns.possessive= bleating mouth into a tuft of hair beneath =pronouns.possessive= chin.
| desc = A braid of roasted frogskin stretches taut over =pronouns.possessive= swollen pectorals and fastens a satchel to =pronouns.possessive= hip. =pronouns.Possessive= hooves are stained with an unclassified mixture of blood, and spittle flies from =pronouns.possessive= bleating mouth into a tuft of scraggle chin-hair.
| categories = Goatfolk
| categories = Goatfolk
| gameversion = 2.0.202.40
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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The display name of the crazed goatfolk shaman in-game is '''goatfolk shaman''', though it is a distinct creature from the {{favilink|goatfolk shaman}} in that its faction membership is different, it has a different tile, it has a special spawning location, and it is always accompanied by [[#Goatfolk Clan|a group of goatfolk]] even when not [[legendary creature|legendary]]. Otherwise, crazed goatfolk shamans are identical to goatfolk shamans.  
The display name of the crazed goatfolk shaman in-game is '''goatfolk shaman''', though it is a distinct creature from the {{favilink|goatfolk shaman}} in that its faction membership is different, it has a different tile, it has a special spawning location, and it is always accompanied by [[#Goatfolk Clan|a group of goatfolk]] even when not [[legendary creature|legendary]]. Otherwise, crazed goatfolk shamans are identical to goatfolk shamans.  


Like all goatfolk, crazed goatfolk shamans attack in melee with their {{favilink|massive horns}}, which are considered both a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d3}} damage, and a [[shield]] with an [[AV]] value of {{AV}}2.{{XML Ref|object|Goatfolk_Horns}} Additionally, crazed goatfolk shamans will always come equipped with one item from [[Data:Melee Weapons#Melee Weapons 3|Melee Weapons 3]], will have a 75% chance to possess one item from [[Data:Armor#Armor 3|Armor 3]], and will have a 5% chance to possess one item from [[Data:Junk#Junk 3|Junk 3]].{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} Finally, they possess the [[Shake It Off]] and [[Block]] skills.{{XML Ref|object|Goatfolk}}
Like all goatfolk, crazed goatfolk shamans attack in melee with their {{favilink|massive horns}}, which are considered both a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d3}} damage, and a [[shield]] with an [[AV]] value of {{AV}}2.{{XML Ref|object|Goatfolk_Horns}} Additionally, crazed goatfolk shamans will always come equipped with one item from [[Data:Melee Weapons#Melee Weapons 3|Melee Weapons 3]], will have a 75% chance to possess one item from [[Data:Armor#Armor 3|Armor 3]], and will have a 5% chance to possess one item from [[Population:Junk#Junk 3|Junk 3]].{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} Finally, they possess the [[Shake It Off]] and [[Block]] skills.{{XML Ref|object|Goatfolk}}


Like goatfolk shamans, crazed goatfolk shamans will always spawn with one random [[Mutations#Physical Mutations|physical mutation]] and one random [[Mutations#Mental Mutations|mental mutation]], each with a base mutation level of {{dice tooltip|1d6}}.{{XML Ref|object|Crazed Goatfolk Shaman 1}}{{XML Ref|object|Crazed Goatfolk Shaman 2}}{{Code Reference|class=RandomMutations}}  
Like goatfolk shamans, crazed goatfolk shamans will always spawn with one random [[Mutations#Physical Mutations|physical mutation]] and one random [[Mutations#Mental Mutations|mental mutation]], each with a base mutation level of {{dice tooltip|1d6}}.{{XML Ref|object|Crazed Goatfolk Shaman 1}}{{XML Ref|object|Crazed Goatfolk Shaman 2}}{{Code Reference|class=RandomMutations}}  
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