Goggles: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(7 intermediate revisions by 3 users not shown)
Line 18: Line 18:
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|metal = yes | flashprotection = yes}}
| extra = {{Extra info|metal = yes | flashprotection = yes}}
| inheritingfrom = Armor
| inheritingfrom = BaseEyewear
| dynamictable = {{Dynamic object|Items|Goggles}}
| dynamictable = {{Dynamic object|Items|Goggles}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Insects}}|50}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Insects}}|50}}
Line 28: Line 28:
{{Qud shader|rules|{{(}}Offers protection against visual flash effects.{{)}}}}
{{Qud shader|rules|{{(}}Offers protection against visual flash effects.{{)}}}}
| categories = Eyewear
| categories = Eyewear
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
Wearing a pair of {{name}} grants +50 reputation with [[insects]] and provides protection against the flash effects caused by {{favilink|flashbang grenade|plural}}. Modding the goggles to be [[polarized|{{qud text|&Kp&yo&Yl&ya&Kr&yi&Yz&ye&Kd}}]] increases the level of protection.


[[Category:Eyewear]]
{{Face Equipment Navbox}}
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