Greater voider: Difference between revisions

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3,280 bytes added ,  20:16, 28 November 2023
Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2)
 
(23 intermediate revisions by 6 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|greater voider}}
| title = {{Qud text|greater voider}}
Line 6: Line 7:
| av = 6
| av = 6
| dv = 13
| dv = 13
| ma = 0
| ma = 2
| marange = -1+1d4
| weight = 201
| featureweightinfo = no
| id = Greater Voider
| tier = 5
| colorstr = &amp;B
| colorstr = &amp;B
| tilecolors = By
| renderstr = X
| renderstr = X
| id = Greater Voider
| corpse = Greater Voider Corpse
| corpse = {{ID to name|Greater Voider Corpse}}
| corpsechance = 15
| corpsechance = 15
| role = Brute
| extra = {{Extra info|weight = 201 | realitydistortionbased = yes | bodytype = Spider}}
| inheritingfrom = BaseSpider
| dynamictable = {{Dynamic object|DeepJungle_Creatures|Greater Voider}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| role = Brute
| strength = 12+1d3+5d2
| isswarmer = no
| inheritingfrom = BaseSpider
| strength = 12+1d3+5d2+2
| agility = 18+1d4+5d3
| agility = 18+1d4+5d3
| toughness = 10+1d3+5d1
| toughness = 10+1d3+5d1
Line 23: Line 30:
| willpower = 4+1d2+5d2-1
| willpower = 4+1d2+5d2-1
| ego = 4+1d2+5d2-1
| ego = 4+1d2+5d2-1
| strengthmult = 1.5
| acid = 15
| acid = 15
| electric = 15
| electric = 15
| cold = 15
| cold = 15
| heat = 15
| heat = 15
| xpvalue = 675
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Arachnids}}|100}}
| faction = {{creature faction|{{FactionID to name|Arachnids}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|{{ID to name|GreaterVoider_Bite}}|1}}
| inventory = {{inventory|GreaterVoider_Bite|1|no|100|no}}
| skills = {{SkillID to name|ShortBlades}}
| skills = {{SkillID to name|ShortBlades}}
| mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|8|12}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|12}}
| mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|8|12}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|12}}
| desc = Evolutionary pressures have reshaped the anatomy of the voider: fangs have descended from =pronouns.possessive= basal segment, the arciform chambers of =pronouns.possessive= shunting gland have fractalized, and =pronouns.possessive= frame has grown an order of magnitude to match the predatory potency of =pronouns.possessive= other advantages.
| desc = Evolutionary pressures have reshaped the anatomy of the voider: fangs have descended from =pronouns.possessive= basal segment, the arciform chambers of =pronouns.possessive= shunting gland have fractalized, and =pronouns.possessive= frame has grown an order of magnitude to match the predatory potency of =pronouns.possessive= other advantages.
| categories = Spiders
| gameversion = 2.0.206.38
}}
}}
<!-- END QBE -->
The {{name}} is a creature belonging to the [[arachnids]] faction. Greater voiders can be found underground in [[zone tier|tier]] 6 zones.{{File Ref|file=PopulationTables|name=Pop}}
Unlike {{favilink|voider|plural}}, greater voiders are aggressive and will pursue their targets instead of fleeing. They attack in melee with their {{favilink page|Data:bite (greater voider)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|4d3}} damage.{{File Ref|file=ObjectBlueprints|name=Object}} Upon hitting with their bite, greater voiders will teleport both their target and themselves to their [[#Greater Voider Lair|lair]], regardless of whether or not the attack successfully [[PV|penetrated]]. This cannot occur if there is no lair within the current zone, or if the target is already within the lair.{{Code Reference|class=GreaterVoiderBite}}{{Code Reference|class=GreaterVoider|name=GreaterVoider}}
While idle, greater voiders will occasionally spin {{favilink|web|plural}} with their [[Spider Webs]] mutation, which they possess at level 8.<ref name="Object"/> This mutation grants a greater voider the "Spin Webs" activated ability, which allows it to create webs in tiles it moves into. Each use of Spin Webs will allow a greater voider to create 4 webs. Spider Webs also makes greater voiders immune to becoming [[stuck]], whether it be in webs or in any other sticky substance, such as {{favilink|asphalt}}.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=SpiderWebs}}
Upon death, greater voiders have a 15% chance to drop a {{favilink|greater voider corpse}}. This corpse can be [[butchery|butchered]] to produce one {{favilink|voider gland}}.<ref name="Object"/>
== Greater Voider Lair ==
[[File:Greater voider lair.png|left|thumb|An example of a greater voider lair, including corpse with loot.|200px]]
When a greater voider is spawned, their "lair" is also generated somewhere in the same zone. This lair is distinct from the lairs of [[legendary creature|legendary creatures]], and is a simple rectangular room with walls made of {{favilink|shale}} and no exits. {{favilink|bones}} and {{favilink|web|plural}} will be scattered throughout. If there are multiple greater voiders in the same zone, they each will usually have their own lair; however, sometimes multiple voiders will share a single lair.
Each lair has a 10% chance to spawn with a greater voider's previous victim, which will be a [[Data:HumanoidCorpses|random humanoid corpse]].<ref name="GreaterVoider"/> On this corpse will be the following items:
* a random melee weapon (95% chance)
* 0-2 random armor pieces (95% chance)
* 0-4 assorted items
The tier of these items will depend on the tier of the zone the lair was spawned in.<ref name="Pop"/>
{{clear|left}}
{{References|2.0.201.73}}
{{Creature Navbox|Arachnids}}
[[Category:Spiders]]
[[Category:Spiders]]

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