Hand axe: Difference between revisions

Jump to navigation Jump to search
201 bytes added ,  13:21, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(4 intermediate revisions by 2 users not shown)
Line 13: Line 13:
| tier = 0
| tier = 0
| colorstr = &w
| colorstr = &w
| tilecolors = yw
| tilecolors = wy
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Hand Axe}}
| dynamictable = {{Dynamic object|MeleeWeapons|Hand Axe}} </br>{{Dynamic object|Items|Hand Axe}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A simple wood-cutting axe.
| desc = A simple wood-cutting axe.
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.69
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits

Navigation menu