Heat and fire-based cooking effects: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
mNo edit summary
(replace with templates)
Line 14: Line 14:


==Trigger Events==
==Trigger Events==
These indicate events that can cause a triggered effect from another ingredient.
{{Trigger events|whenever you deal fire damage, there's a 10% chance...
{{qud quote|whenever @thisCreature deal@s fire damage, there's a 10% chance...}}
</br>whenever you are set on fire,...}}
{{qud quote|whenever @thisCreature @is set on fire,...}}
Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.<ref>XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed.cs</ref>
Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.<ref>XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed.cs</ref>


==Triggered Effects==
==Triggered Effects==
These effects are in response to a trigger event caused by another ingredient.
{{Triggered effects|...you gain 40-50 Heat Resist for 6 hours.
{{qud quote|...@they gain 40-50 Heat Resist for 6 hours.}}
</br>...you emit a ray of flame per Flaming Hands at level 5-6.
{{qud quote|...@they emit a ray of flame per Flaming Hands at level 5-6.}}
</br>...you gain 125-175 Heat Resist for 50 turns.}}
{{qud quote|...@they gain 125-175 Heat Resist for 50 turns.}}


==References==
==References==
<references/>
<references/>
{{Cooking effect|id=Heat|name=Heat}}
{{Cooking effect|id=Heat|name=heat and fire-based}}
[[Category:Cooking Effects]]
[[Category:Cooking Effects]]

Revision as of 22:48, 19 August 2020

This information is reliable as of patch 2.0.197.0. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.197.0.

Heat is a cooking effect that gives player characters effects related to heat and fire. In game, this is referred to as "heat and fire-based effects".

Note that these are the base level. If the player temporarily gains Pyrokinesis, that level will be boosted by their ego modifier.

Items that can grant the heat cooking effect:

  • No Results!

Unit Effects

Template:Unit effects

Trigger Events

Template:Trigger events Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.[1]

Triggered Effects

None

References

  1. XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed.cs