Heat and fire-based cooking effects
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This information is reliable as of patch 2.0.197.0. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.197.0. If this is no longer the current patch, you can help by updating it.
Heat is a cooking effect that gives player characters effects related to heat and fire. In game, this is referred to as "heat and fire-based effects".
Note that these are the base level. If the player temporarily gains Pyrokinesis, that level will be boosted by their ego modifier.
Items that can grant the heat cooking effect:
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Unit Effects
Trigger Events
Template:Trigger events Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.[1]
Triggered Effects
None
References
- ↑ XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed.cs