Heat and fire-based cooking effects

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This information is reliable as of patch 2.0.197.0. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.197.0.

Heat is a cooking effect that gives player characters effects related to heat and fire. In game, this is referred to as "heat and fire-based effects".

Note that these are the base level. If the player temporarily gains Pyrokinesis, that level will be boosted by their ego modifier.

Items that can grant the heat cooking effect:

The following liquids also grant the simple heat cooking effect:

Basic Effects

The following basic effects can be granted by this category of ingredients.

A basic effect is guaranteed when cooking with only one ingredient. Basic effects can also sometimes be obtained when cooking with two or more ingredients. For more information, refer to basic and triggered effects.

Can use Flaming Hands at level (1-2). If you already have Flaming Hands, it's enhanced by (2-3) levels.
Can use Fire Breath at level (1-2). If you already have Fire Breath, it's enhanced by (2-3) levels.
Can use Pyrokinesis at level (1-2). If you already have Pyrokinesis, it's enhanced by (2-3) levels.
10-15 Heat Resist

basic effects are the only effects that can be gotten for ingredients that grant simple heat-based effects like lava.

Trigger Events

Template:Trigger events Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.[1]

Triggered Effects

These effects occur in response to a trigger condition supplied by a different ingredient.

...you gain 40-50 Heat Resist for 6 hours.
...you emit a ray of flame per Flaming Hands at level 5-6.
...you gain 125-175 Heat Resist for 50 turns.

References

  1. XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed