Heightened Quickness: Difference between revisions

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imported>Scungilli Man
(→‎Advantages & Disadvantages: Changed values to reflect game version 2.0.201.44.)
(References not needed since the class is already in the navbox)
 
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__NOTOC__
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = {{mutation page image}}
| type = Physical
| type = Physical
| cost = 3
| cost = 3
| id = HeightenedSpeed
| id = HeightenedSpeed
| code = bk
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You are gifted with tremendous speed.
| desc = You are gifted with tremendous speed.


+(13 + [Level * 2]) Quickness
+&C(level based)&y Quickness
| realitydistort =no
| realitydistort =no
}}
}}'''Heightened Quickness''' is a physical mutation that provides a bonus to the player's overall [[Quickness]] score, increasing the speed at which they perform [[Action cost|actions]].
== Formulas ==
The following formula is used to determine quickness bonus based on mutation level.
 
{| class="wikitable"
! Quickness Bonus
| {{simple formula | 13 + (2 * Level) }}
|}


== Advancement Table ==
== Advancement Table ==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable"
{| class="wikitable"
! Mutation Level
! Mutation Level
Line 30: Line 44:
|-
|-
| 5
| 5
|<nowiki>+23</nowiki>
| +23
|-
|-
| 6
| 6
Line 36: Line 50:
|-
|-
| 7
| 7
|<nowiki>+27</nowiki>
| +27
|-
|-
| 8
| 8
Line 46: Line 60:
| 10
| 10
|  +33
|  +33
|}
</div>
<div style="margin-right: 2.5em;">
{| class="wikitable"
! Mutation Level
! Quickness Bonus
|-
| 11
|  +35
|-
| 12
|  +37
|-
| 13
|  +39
|-
| 14
|  +41
|-
| 15
|  +43
|-
| 16
|  +45
|-
| 17
|  +47
|-
| 18
|  +49
|-
| 19
|  +51
|-
| 20
|  +53
|}
</div>
<div style="margin-right: 2.5em;">
{| class="wikitable"
! Mutation Level
! Quickness Bonus
|-
| 21
|  +55
|-
| 22
|  +57
|-
| 23
|  +59
|-
| 24
|  +61
|-
| 25
|  +63
|-
| 26
|  +65
|-
|-
|11+
| 27
| +(13+[lvl*2])
+67
|-
| 28
| +69
|-
| 29
|  +71
|-
| 30
+73
|}
|}
</div>
</div>


==Advantages & Disadvantages==
==Advantages & Disadvantages==
{{Opinion}}
{{Opinion}}
===Advantages===
===Advantages===
* Higher [[Quickness]] allows the player to take more actions, meaning they attack more, run faster, and can use more items per turn.
* Higher Quickness allows the player to take more actions, meaning they attack more, run faster, and can use more items per turn
* Provides an "always on" quickness bonus, unlike [[Adrenal Control]] or other sources of [[Quickness]].
* Provides an permanent, "always on" Quickness bonus, unlike {{favilink|Adrenal Control}} or other sources of Quickness
* Reduces the effect of the player desynchronizing from enemies when they take quick actions


===Disadvantages===
===Disadvantages===
* None, as of game version ''2.0.201.44.''
* Quickness bonus scales slowly with mutation levels
* Moderate cost at character creation
 
==Creatures with Heightened Quickness==
{{Creatures with the mutation|Heightened Quickness}}
 
{{Mutation Navbox}}
{{Mutation Navbox}}

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