Hit bonus: Difference between revisions
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m (categorize) |
(add queries for ToHit) |
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== Items by Hit Bonus == | == Items by Hit Bonus == | ||
{{ | === Equippable Items === | ||
{{#cargo_query: | |||
| tables = ItemsTable=IT | |||
| fields = | |||
CONCAT('{{((}}favilink id{{!}}',CONCAT(IT.ObjectID),'{{))}}')=Weapon or Equipment, | |||
CONCAT(CASE WHEN ToHit > 0 THEN CONCAT('+',ToHit) ELSE ToHit END)=To Hit | |||
| where = ToHit IS NOT NULL AND ToHit <> 0 AND _pageNamespace = 0 | |||
| format = table | |||
| order by = _pageTitle | |||
}} | |||
=== Natural Weapons === | |||
{{#cargo_query: | |||
| tables = ItemsTable=IT | |||
| fields = | |||
CONCAT('{{((}}favilink id{{!}}',CONCAT(IT.ObjectID),CONCAT(CASE WHEN _pageTitle LIKE '%(%' THEN CONCAT('{{!}}{{(}}lc:',_pageTitle,'{{)}}') ELSE '' END),'{{))}}')=Weapon or Equipment, | |||
CONCAT(CASE WHEN ToHit > 0 THEN CONCAT('+',ToHit) ELSE ToHit END)=To Hit | |||
| where = ToHit IS NOT NULL AND ToHit <> 0 AND _pageNamespace <> 0 | |||
| format = table | |||
| order by = _pageTitle | |||
}} | |||
[[Category:Battle Mechanics]] | [[Category:Battle Mechanics]] |
Latest revision as of 13:55, 1 October 2021
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Certain weapons have a hit bonus modifier.
This bonus improves the weapon's chance of hitting a target by modifying the weapon's hit roll during attack calculations.
Items by Hit Bonus
Equippable Items
Weapon or Equipment | To Hit |
---|---|
amber-tipped staff | +1 |
electric snail shell | -1 |
Fist of the Ape God | +3 |
opal-pommeled steel battle axe | +1 |