Instant death: Difference between revisions

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Add a code reference for death by destabilizing as a homogenized sludge
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! Method !! [[Achievement]] !! Kills [[Domination | dominator]]? !! Message  
! Method !! [[Achievement]] !! Kills [[Domination | dominator]]? !! Message  
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| Losing your last remaining head to [[Decapitate|decapitation]]{{Code Reference | namespace = XRL.World.Parts.Skill | class = Axe_Decapitate | method = Decapitate}} || [[Hole Like a Head]] || No || You were decapitated by [someone].
| Lose your last remaining head to [[Decapitate|decapitation]]{{Code Reference | namespace = XRL.World.Parts.Skill | class = Axe_Decapitate | method = Decapitate}} || [[Hole Like a Head]] || No || You were decapitated by [someone].
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| Ending a [[phased]] effect while both in and surrounded by solid objects{{Code Reference | namespace = XRL.World.Effects | class = Phased | method = Remove}} || [[The Laws of Physics Are Mere Suggestions, Vol. 1]] || No || You violated the Pauli exclusion principle.
| End a [[phased]] effect while both in and surrounded by solid objects{{Code Reference | namespace = XRL.World.Effects | class = Phased | method = Remove}} || [[The Laws of Physics Are Mere Suggestions, Vol. 1]] || No || You violated the Pauli exclusion principle.
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| Getting hit by the gaze of a {{Favilink|lithofex}}{{Code Reference | namespace = XRL.World.Parts.Mutation | class = StoneGaze | method = performGaze}} || [[Aetalag]] || No || You were turned to stone by the gaze of a lithofex.
| Get hit by the gaze of a {{Favilink|lithofex}}{{Code Reference | namespace = XRL.World.Parts.Mutation | class = StoneGaze | method = performGaze}} || [[Aetalag]] || No || You were turned to stone by the gaze of a lithofex.
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| Standing in the path of a {{Favilink|salt kraken}} or {{Favilink|star kraken}}'s consuming movement (indicated by flashing){{Code Reference | class = Consumer | method = Consume}} || [[*gulp*]] || No || You were consumed whole by a [salt kraken/star kraken].
| Stand in the path of a {{Favilink|salt kraken}} or {{Favilink|star kraken}}'s consuming movement (indicated by flashing){{Code Reference | class = Consumer | method = Consume}} || [[*gulp*]] || No || You were consumed whole by a [salt kraken/star kraken].
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| Drinking or cooking with {{Favilink|neutron flux}} (''specifically'' drinking or cooking with it; other actions with flux merely do large amounts of damage){{Code Reference | namespace = XRL.Liquids | class = LiquidNeutronFlux | method = Drank}} || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns.
| Drink or cook with {{Favilink|neutron flux}} (''specifically'' drink or cook with it; other actions with flux merely do large amounts of damage){{Code Reference | namespace = XRL.Liquids | class = LiquidNeutronFlux | method = Drank}} || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns.
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| Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem].
| Be turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem].
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| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and either running out the duration of the effect that spawned you or disconnecting yourself from an originating {{favilink|force projector}} ||[[I-]]|| Yes || Your mind winks out of existence.
| Be any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and either run out the duration of the effect that spawned you or disconnect yourself from an originating {{favilink|force projector}} ||[[I-]]|| Yes || Your mind winks out of existence.
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| Being affected by [[normality]] when your existence is supported by a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) ||[[I-]]|| Yes || Your mind winks out of existence.
| Be affected by [[normality]] when your existence is supported by a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) ||[[I-]]|| Yes || Your mind winks out of existence.
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| Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized.
| Reach higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized.
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| Dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}{{Code Reference | class = CyclopeanPrism | method = FireEvent | case = "BeginTakeAction"}} || || No || You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space.
| Drop below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}{{Code Reference | class = CyclopeanPrism | method = FireEvent | case = "BeginTakeAction"}} || || No || You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space.
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| Being a {{favilink|lava|magmatic}} {{favilink|soupy sludge}} and dropping below flaming temperature || || No || You cooled into a block of shale.
| Be a {{favilink|lava|magmatic}} {{favilink|soupy sludge}} and drop below flaming temperature || || No || You cooled into a block of shale.
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| Being a wall and getting [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes ||
| Be a {{favilink|cloning draught|homogenized}} {{favilink|soupy sludge}} and destabilize after hitting another creature with your {{favilink|homogenized pseudopod}}{{Code Reference|namespace=XRL.World.Parts|class=CloneOnHit|method=FireEvent}}.
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| No
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| Being a {{favilink|giant centipede nest}} and collapsing due to spawning the maximum number of giant centipedes || || Yes ||
| Be a wall and get [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes ||
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| Being a {{favilink|Temporal Fugue}} clone and running out the duration of the {{favilink|Temporal Fugue}} that spawned you{{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes ||
| Be a {{favilink|giant centipede nest}} and collapse due to spawning the maximum number of giant centipedes || || Yes ||
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| Having your original body destroyed when dominating another creature (caused by, e.g., any effect on this page being applied to your body while you're away){{Code Reference | namespace = XRL.World.Effects | class = Dominated | method = Remove}} || || N/A || Your original body was lost.
| Be a {{favilink|Temporal Fugue}} clone and run out the duration of the {{favilink|Temporal Fugue}} that spawned you{{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes ||
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| Having the creature you're dominating destroyed while still occupying it (This applies to any other entry on this table that has a “Yes” in the “Kills dominator?” column) || || N/A || Your mind winks out of existence.
| Be in a [[waking dream]] and have your original body be destroyed|| || No || Your dream collapsed.
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| Be a creature scripted to disappear when you leave the zone, and leave the zone (e.g., Eskhind in the charred tree, after you tell her to go to Bey Lah) || || Yes || Your mind winks out of existence.
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| Have your original body be destroyed when dominating another creature (caused by, e.g., any effect on this page being applied to your body while you're away){{Code Reference | namespace = XRL.World.Effects | class = Dominated | method = Remove}} || || N/A || Your original body was lost.
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| Have the creature you're dominating be destroyed while still occupying it (This applies to any other entry on this table that has a “Yes” in the “Kills dominator?” column) || || N/A || Your mind winks out of existence.
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A player can obtain the body of any creature via the use of a {{Favilink|Ganglionic teleprojector}} for mechanical bodies, {{Favilink|Domination}} for bodies without a [[mental shield]], or {{Favilink|Metamorphosis}} for any body.
A player can obtain the body of any creature via the use of {{Favilink|Domination}} for bodies without a [[mental shield]], a {{Favilink|Ganglionic teleprojector}} for mechanical bodies, or {{Favilink|Metamorphosis}} for any body.


Many environmental features, such as walls, can be converted into creatures via the use of {{Favilink|Spray-a-Brain}} or a {{Favilink|nano-neuro animator}}.
Many environmental features, such as walls, can be converted into creatures via the use of {{Favilink|Spray-a-Brain}} or a {{Favilink|nano-neuro animator}}.
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! Method !! Kills [[Domination | dominator]]? !! Message
! Method !! Kills [[Domination | dominator]]? !! Message
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| Having your flywheel disabled, such as by becoming broken from examining yourself, when you're a {{Favilink |norm core mk I}}, {{Favilink |norm core mk II}}, or {{Favilink |norm core mk III}}{{Code Reference | class = FusionReactor | method = HandleEvent(EffectAppliedEvent)}} || No || Your flywheel failed catastrophically.
| Be {{F|stairs down}}, a {{F|deep shaft}}, or any other type of stairs or pit, and enter the same tile as another such object. || N/A ||
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| Have your flywheel disabled, such as by becoming broken from examining yourself, when you're a {{Favilink |norm core mk I}}, {{Favilink |norm core mk II}}, or {{Favilink |norm core mk III}}{{Code Reference | class = FusionReactor | method = HandleEvent(EffectAppliedEvent)}} || No || Your flywheel failed catastrophically.
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| Be [[gas]] and dissipate or merge with another cloud of gas{{Code Reference | class = Gas | method = Disperse}} || No || You dissipated.
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| Being [[gas]] and dissipating or merging with another cloud of gas{{Code Reference | class = Gas | method = Disperse}} || No || You dissipated.
| Get shot with a {{Favilink|nullray pistol}} when you're {{Favilink|normality gas}}{{Code Reference | class = DestroyContiguous | method = ChainDestroy}} || No || You were cancelled from existence.
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| Being shot with a {{Favilink|nullray pistol}} when you're {{Favilink|normality gas}}{{Code Reference | class = DestroyContiguous | method = ChainDestroy}} || No || You were cancelled from existence.
| Be half of a {{Favilink | sultan reliquary}} and become separated from your other half (if you have one), such as by moving up against a solid object{{Code Reference | class = DoubleContainer | method = HandleEvent(EnteredCellEvent)}} || No || You broke apart.
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[[Category:Guides]]
[[Category:Guides]]
[[Category:Mechanics]]
[[Category:Mechanics]]
{{References | 2.0.203.31}}
{{References | 2.0.203.33}}


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