Page values for "Jacked"

Jump to navigation Jump to search

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2019-08-31 3:12:56 PM
_modificationDateDatetime2024-01-21 7:32:11 PM
_creatorStringimported>Lemonlich
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageIDInteger1,707
_pageNamePageJacked
_pageTitleString

Jacked

_pageNamespaceInteger0

"VersHist" values

1 row is stored for this page
FieldField typeValue
VersionString2.0.201.114

"Mods" values

1 row is stored for this page
FieldField typeAllowed valuesValue
TypeList of String, delimiter: ,General · Pottery · Statue · Jeweled · Weapon · Thrown Weapon · Grenade · Missile Weapon · Magazine · Firearm · Beam Weapon · Melee Weapon · Blade · Short Blade · Long Blade · Axe · Cudgel · Armor · Body · Cloak · Helmet · Headwear · Mask · Eyewear · Shield · Boot · Glove · Gauntlet · Tread Accessory · Exoskeleton · Wings · Misc · Book · Curio · Electronics · Energy Cell · Charge Storage · Tech WallGeneral Electronics
MinTierInteger0
MaxTierInteger99
ModIDStringModJacked
ValueFloat1.3
RarityStringC · U · R · MR
TinkerableBooleanYes
TinkerTierStringTinker II
BitUsedInteger4
NativeTierInteger0
CanAutoTinkerBooleanNo
DescriptionWikitext

Jacked: When equipped by a robot, cyborg, or mutant with the ability to generate electricity or access to grid power, this item can draw power.

DisplayNameWikitext

jacked

PlainNameStringjacked
RestrictionStringMust not already have integrated power systems, must use charge while equipped, and must not be designed to be equipped on a non-contact location(i.e. Floating Nearby) or the throwing weapon slot
TinkerTierNumInteger4
DifficultyInteger1
ComplexityInteger0
PowerLoadSensitiveBooleanNo
EMPSensitiveBooleanNo
RealityDistortionBasedBooleanNo
ChargeUsedString