Kesil Face: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{Spoiler|the Tomb of the Eaters}}
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
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{{Item
{{Item
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| desc = Shining jewels are scattered across the contours of a galactic visage, and edges drawn between them sketch the outline of a sashed Fool. Far away at the chrome crest, beads of bright and searing light suggest the shape of a medial ewer, and beyond its spout, a vast and timeful structure. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.
| desc = Shining jewels are scattered across the contours of a galactic visage, and edges drawn between them sketch the outline of a sashed Fool. Far away at the chrome crest, beads of bright and searing light suggest the shape of a medial ewer, and beyond its spout, a vast and timeful structure. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.


{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
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{{Qud shader|C|{{(}}+1 Intelligence{{)}}}}
{{Qud shader|C|{{(}}+1 Intelligence{{)}}}}
{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
{{Qud shader|rules|{{(}}+1 to all mutation levels
{{Qud shader|rules|{{(}}Grants you Telepathy.
+1 to all mutation levels
+6 to cybernetics license tier{{)}}}}
+6 to cybernetics license tier{{)}}}}
| categories = Masks
| categories = Masks
| gameversion = 2.0.203.49
| gameversion = 2.0.206.57
}}
}}
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The {{Name}} is a [[sultan]] [[relic]] located within the {{favilink|Tomb of the Eaters}}.  
The {{Name}} is a [[sultan]] [[relic]] located within the {{favilink|Tomb of the Eaters}}.  


It can be found in a reliquary located next to the tomb of the sultan belonging to the 1st period, potentially alongside other sultan relics. This reliquary will be guarded by organic [[Cherub|cherubim]] of the sultan's allied factions which must be defeated before the Kesil face can be removed from the reliquary. As with all [[sultan masks]], removing the Kesil face from the reliquary will cause the tombs and reliquaries of the other sultans to disappear, preventing the player from accessing their contents.  
It can be found in a reliquary located next to the tomb of the sultan belonging to the 1st period, potentially alongside other sultan relics. This reliquary will be guarded by organic [[Cherub|cherubim]] of the sultan's allied factions which must be defeated before the Kesil Face can be removed from the reliquary. As with all [[sultan masks]], removing the Kesil Face from the reliquary will cause the tombs and reliquaries of the other sultans to disappear, preventing the player from accessing their contents.  


In addition to the stat bonuses listed here, the Kesil face will have additional effects based on the history of its sultan; it will grant +200 reputation with any factions the sultan was favored by, and -200 reputation with any factions they were disliked by. It will also have a tier 7, armor-based [[relic]] effect based on the sultan's [[Sultan Themes|theme]].{{Code Reference|namespace=XRL.World.Parts|class=SultanMask}}<ref><code>ObjectBlueprints.xml</code></ref>
In addition to the stat bonuses listed here, the Kesil Face will have additional effects based on the history of its sultan; it will grant +200 reputation with any factions the sultan was favored by, and -200 reputation with any factions they were disliked by. It will also have a tier 7, armor-based [[relic]] effect based on the sultan's [[Sultan Themes|theme]].{{Code Reference|namespace=XRL.World.Parts|class=SultanMask}}<ref><code>ObjectBlueprints.xml</code></ref>


{{Face Equipment Navbox}}
{{Face Equipment Navbox}}
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