Kith and Kin/Determining Outcome
The outcome of this quest is dynamically generated and based only on the player's choices in the quest. There is no correct answer, as whatever is chosen will be the truth. However, who is Hindriach and the future of Bey Lah is altered depending on the four choices that a player makes. There are keywords that will be used throughout:
- Circumstance: The supporting evidence, as explained by Angohind.
- Motive: The evidence that indicts a thief (or implicating evidence, according to Angohind).
- Thief: The thief accused.
- Climate: The overall mood of Bey Lah.
Circumstance
Note | Type | Found |
---|---|---|
I found a small leatherworking hammer on the paths, a sign of recent craft. | Craft | Found lying on the ground. |
I found a few scraps from some kind of leatherworking project, a sign of recent craft. | Craft | Found on the ground. |
The scouts have heard someone doing work with tools late at night, indicating recent craft. | Craft | Found talking to hindren scouts. |
Someone discarded a worn but still functional leather bracer on the paths, a sign of recent craft. | Craft | Found lying on the ground. |
Someone left a sealed merchant's waterskin on the paths, a sign of recent trade. | Trade | found lying on the ground. |
I discovered a footprint from a great saltback on the paths, a sign of recent trade. | Trade | Found by looking at it on the ground. |
Someone dropped a copper nugget on the paths, a sign of recent trade. | Trade | Found on the ground. |
Faundren saw a merchant from outside the village sneaking around, indicating recent trade. | Trade | Found by talking to the faundren. |
The villagers are on edge due to rumors of sore throats in the village, indicating recent illness. | Illness | Speaking to the villagers |
The faundren are complaining about the smell of yuckwheat tea, indicating illness. | Illness | speaking to the faundren. |
I found a detached tongue on the ground, rotted with infection: a sign of recent illness. | Illness | lying on the ground. |
I found the discarded husks of the curative yuckwheat plant, a sign of recent illness. | Illness | Found on the ground. |
I found a weapon haft, broken from use, on the paths, a sign of recent violence. | Violence | found on the ground. |
I discovered a patch of watervine stained red with blood, a sign of recent violence. | Violence | found by examining a bloody watervine |
I found a bloody patch of fur near the village paths, a sign of recent violence. | Violence | found on the ground. |
One villager was frightened by sounds of fighting at night, indicating recent violence. | Violence | found by speaking to the villagers. |
Motive
Note | Type | Accusing | Found |
---|---|---|---|
Apparently, the Hindriarch isolated herself to work on a mystery project possibly to hide Kindrish. | Craft | Keh | found talking to villagers. |
Rumor has it that the village is flush with water, perhaps because Keh made a big trade. | Trade | Keh | found talking to the villagers. |
I found an empty injector near the Hindriarch's bedroll. Why doesn't anyone know she was sick? | Illness | Keh | found lying near Hindriarch Keh's bedroll. |
I found a bloody arrow on the paths of Bey Lah. Its fletching resembles the ones found in Hindriarch Keh's quiver. | Violence | Keh | found on the ground |
The faundren claim that Eskhind left the village sporting a poorly-made leather bracer, possibly to conceal Kindrish. | Craft | Eskhind | Found by asking the villagers |
I found the village stores of Bey Lah untouched; Eskhind must have traded something for her basics. | Trade | Eskhind | Found looking at the village stores (a chest in the house Neelahind is next to) |
The faundren tell me that Eskhind's sister had a period of complete silence; she may have been ill. | Illness | Eskhind | Found by asking the faundren. |
Eskhind is showing signs of a leg injury. Perhaps she was in a fight. | Violence | Eskhind | found by examining/looking at Eskhind. |
Rumor has it that Kesehind has always worn hand-me-down armor, but he was recently seen with a brand new set. | Craft | Kesehind | found by talking to the villagers. |
I found a worn-out bracer abandoned near Kesehind's bedroll | Trade | Kesehind | found on the ground near Kesehind's bedroll. |
The faundren tell me that Kesehind went quiet for a few weeks, only to become louder than ever again. | Illness | Kesehind | Found by talking to the faundren. |
Kesehind tried to clean blood off his armor, but missed a spot. | Violence | Kesehind | Found by looking at Kesehind, and he is covered in blood. |
I found a set of foreign leatherworking tools on the village paths. A kendren crafter has been here. | Craft | Kendren | found lying on the ground. |
The scouts have seen kendren treasure hunters about. That type will take anything not nailed down. | Trade | Kendren | Found by talking to the hindren scouts. |
Theft by kendren is very common during an outbreak of disease like the ones the villagers describe. | Illness | Kendren | Found by asking the villagers |
The Bey Lah scouts have had trouble with violent kendren. What if one slipped by? | Violence | Kendren | found by talking to the scouts. |
Climate
Climate has three different values depending on the Circumstance and the Motive. If both are either Trade or Craft, the climate is Prosperous. If both are either Illness or Violence, the climate is Tumultuous. Else, the climate is mixed.
Motive\Circumstance | Trade | Craft | Violence | Illness |
---|---|---|---|---|
Trade | Prosperous | Prosperous | Mixed | Mixed |
Craft | Prosperous | Prosperous | Mixed | Mixed |
Violence | Mixed | Mixed | Tumultuous | Tumultuous |
Illness | Mixed | Mixed | Tumultuous | Tumultuous |
Thief
The thief can be 4 different characters: Hindriarch Keh, Kesehind, Eskhind, or a kendren (an outsider).
However, they cannot be accused by certain clues. Doing a poor accusation prevents you from accusing them again.
Possible Thief | Cannot be accused with |
---|---|
Kendren | bloody patch of fur, seeing a trader, sore throats in the village, missing leather stores, worn bracer |
Kesehind | splintered weapon haft, talking late at night, smell of yuckwheat tea, sound of crafting at night |
Eskhind | bloody watervine, bulging waterskin, great saltback print, pool of putrescence, foreign leatherworking tools |
Keh | heard infighting, heard loud splashing, scratched copper nugget, severed tongue, leather scraps |
Outcome
After 3 days (3,600 turns) after completing Kith and Kin, the village will undergo its outcome depending on the player's choices.
Prosperous
+200 rep with the hindren of Bey Lah
Motive\Thief | Keh | Esk | Kese | Kendren |
---|---|---|---|---|
Craft | Village prospers
|
Village survives
|
Village survives
|
Village survives
|
Trade | Village prospers
|
Village lives
|
Village survives
|
Village survives
|
Mixed
Getting a mixed climate give the player +100 reputation with the hindren of Bey Lah:
Motive\Thief | Keh | Esk | Kese | Kendren |
---|---|---|---|---|
Craft | Village survives
|
Village survives
|
Village ravaged
|
Village prospers
|
Trade | Village prospers
|
Village prospers
|
Village ravaged
|
Village prospers
|
Illness | Village prospers
|
Village collapses
|
Village survives
|
Village collapses
|
Violence | Village survives
|
Village ravaged
|
Village survives
|
Village survives
|
Tumultuous
Getting a tumultuous climate will grant the player 0 reputation.
Motive\Thief | Keh | Eskhind | Kesehind | Kendren |
---|---|---|---|---|
Illness | Village collapses
|
Village collapses
|
Village ravaged
|
Village collapses
|
Violence | Village ravaged
|
Village ravaged
|
Village ravaged
|
Village survives
|
Prosperity
When the village prospers, the trader Isahind will also start to trade Tier 2 wares.
Collapse
If the village collapses, the village will be covered in putrescence and hindren corpses, and the hindren you find will be inflicted with Glotrot.
Ravaged
If the village is ravaged, the entire village will be on fire, hindren corpses littering the ground.