La Jeunesse: Difference between revisions

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imported>Trashmonks
(Created by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
 
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|r|La}} {{Qud shader|text=Jeunesse|colors=r-R-R-W-W-w-w|type=sequence}}}}
| title = {{Qud text|{{Qud shader|r|La}} {{Qud shader|text=Jeunesse|colors=r-R-R-W-W-w-w|type=sequence}}}}
Line 13: Line 15:
| colorstr = &amp;w
| colorstr = &amp;w
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = yes}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| desc = From a hilt broken and remade, reinforced and wrapped and upkept time and again, extends an ancient double-edged blade. Murdered and reborn over ages, the blade bears scars from battles older than the memory of the techniques that forced it into killing shape time and again.
| desc = From a hilt broken and remade, reinforced and wrapped and upkept time and again, extends an ancient double-edged blade. Murdered and reborn over ages, the blade bears scars from battles older than the memory of the techniques that forced it into killing shape time and again.
| categories = Long Blades
| categories = Long Blades
}}
}}
<!-- END QBE -->

Revision as of 15:07, 18 July 2020

This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.71.
La Jeunesse
La jeunesse.png
5/12
PV/Max PV
♥
2d8
average: 9range: 2-16
$
5.00
Commerce Value
20
lbs.
Weight
Tier

6

Skill Used

Long Blade

Character

\

ID?Use this ID to Wish for the item

La Jeunesse

Extra Info:
  • Requires two hands to wield
La Jeunesse

From a hilt broken and remade, reinforced and wrapped and upkept time and again, extends an ancient double-edged blade. Murdered and reborn over ages, the blade bears scars from battles older than the memory of the techniques that forced it into killing shape time and again.

Perfect