Leering stalker: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(7 intermediate revisions by 2 users not shown)
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| title = {{Qud text|{{Qud shader|r|{{(}}leering stalker{{)}}}}}}
| title = {{Qud text|{{Qud shader|r|{{(}}leering stalker{{)}}}}}}
| image = leering stalker.png
| image = leering stalker.png
| lv = 46
| lv = 45
| hp = 800
| hp = 800
| av = 25
| av = 25
| dv = 8
| dv = 8
| weight = 200
| ma = 16
| marange = 10+1d11
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Leering Stalker
| id = Leering Stalker
| tier = 9
| tier = 9
| colorstr = &c
| colorstr = &R
| tilecolors = cR
| tilecolors = cR
| renderstr = 8
| renderstr = 8
| corpse = Giant Heap of Chrome Scrap
| corpsechance = 25
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = QuadrupedalRobot}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = QuadrupedalRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| dynamictable = {{Dynamic object|Deathlands_Creatures|Leering Stalker}}
| dynamictable = {{Dynamic object|MoonStair_Creatures|Leering Stalker}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
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| cold = 88
| cold = 88
| heat = 88
| heat = 88
| xpvalue = 1150
| xpvalue = 1125
| xptier = 9
| xptier = 9
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|LeeringStalker_PneumaticPiston|4|no|100}}{{inventory|Blast Cannon|1|no|100}}
| inventory = {{inventory|LeeringStalker_PneumaticPiston|4|no|100|no}}{{inventory|Blast Cannon|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|19}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|19}}
| desc = This hulking, four-legged monstrosity =verb:prowl= the landscape ceaselessly. =pronouns.Possessive= protuberant head scans the horizon slowly in =pronouns.possessive= ageless quest for timelost prey.
| desc = A quad of machine presses were ripped from the vaulted roofs of their underearth mills and welded to the casket of an earth-mover. Two  antennae touch the ever-stream of data in the dead air, and a spray of red light widens out a half-lidded eye.
| categories = Robots
| categories = Robots
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{Name}} is a creature in the [[Robots]] faction that is most commonly found in the {{Favilink|deathlands}}. They are armed with four {{Favilink|pneumatic piston|plural}} and a {{Favilink|blast cannon}} for ranged combat. Their high {{AV|}}[[Armor (AV)|AV]] makes them extremely resilient against attacks from conventional weapons.
A {{Name}} is a creature in the [[Robots]] faction, primarily found deep underground or in the {{f|Moon Stair}}. They are armed with four {{Favilink|pneumatic piston|plural}} and a {{Favilink|blast cannon}} for ranged combat. Their high {{AV|}}[[Armor (AV)|AV]] makes them extremely resilient against attacks from conventional weapons.
{{Robots Navbox}}
{{Robots Navbox}}


[[Category:Robots]]
[[Category:Robots]]
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