Liquid Font: Difference between revisions
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(Created page with "{{Mutation | title = {{PAGENAME}} | image = none | id = LiquidFont | desc = You ooze fluids with the best of them.\n | realitydistort =no }} '''Liquid Font''' is a mutation on...") |
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'''Liquid Font''' is a mutation only reserve for [[weeps]]. If no action is taken that turn, a [[liquid]] of that specified weep will be produced around it.<ref>XRL.World.Parts.Mutation.LiquidFont.cs</ref> | '''Liquid Font''' is a mutation only reserve for [[:category:weeps|weeps]]. If no action is taken that turn, a [[liquid]] of that specified weep will be produced around it.<ref>XRL.World.Parts.Mutation.LiquidFont.cs</ref> | ||
For giant weeps, A square with a radius of 3 of 1,000-2,000 drams of that liquid in each tile will be generated. The cooldown is 1d20 and has a 100% chance of bubbling once the cooldown is 0. | For giant weeps, A square with a radius of 3 of 1,000-2,000 drams of that liquid in each tile will be generated. The cooldown is 1d20 and has a 100% chance of bubbling once the cooldown is 0. | ||
For smaller weeps, only 5-8 drams will be generated around the weep in a radius of 2(the tiles surrounding it and the tile it sits on). The cooldown is 3,000-,4,000 turns and has a 50% chance of bubbling. <ref>ObjectBlueprints.xml</ref> | For smaller weeps, only 5-8 drams will be generated around the weep in a radius of 2(the tiles surrounding it and the tile it sits on). The cooldown is 3,000-,4,000 turns and has a 50% chance of bubbling. <ref>ObjectBlueprints.xml</ref> |
Revision as of 20:56, 14 August 2019
Liquid Font
ID?Use this ID to wish for the mutation
(example: mutation:LiquidFont ) |
LiquidFont |
---|---|
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Liquid Font
You ooze fluids with the best of them.
Liquid Font is a mutation only reserve for weeps. If no action is taken that turn, a liquid of that specified weep will be produced around it.[1]
For giant weeps, A square with a radius of 3 of 1,000-2,000 drams of that liquid in each tile will be generated. The cooldown is 1d20 and has a 100% chance of bubbling once the cooldown is 0.
For smaller weeps, only 5-8 drams will be generated around the weep in a radius of 2(the tiles surrounding it and the tile it sits on). The cooldown is 3,000-,4,000 turns and has a 50% chance of bubbling. [2]