Lore: Difference between revisions
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[[{{gamename}}]] contains vast and detailed '''lore''' for many aspects of the [[world]]. | [[{{gamename}}]] contains vast and detailed '''lore''' for many aspects of the [[world]]. | ||
{{quote|There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.|[http://www.freeholdgames.com/press/sheet.php?p{{=}}caves_of_qud Caves of Qud]}} | {{quote|There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.|[http://www.freeholdgames.com/press/sheet.php?p{{=}}caves_of_qud Caves of Qud]}} | ||
{{#cargo_query:table=_pageData|fields=_pageName=Page|format=category|where=_categories HOLDS 'Lore'}} | |||
[[Category:World]] | [[Category:World]] |
Revision as of 14:37, 9 July 2019
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Caves of Qud contains vast and detailed lore for many aspects of the world.
There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.
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