Maghammer: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|text={{(}}maghammer{{)}}|colors=c-C-Y-W|type=alternation}}}}
| title = {{Qud text|{{Qud shader|text={{(}}maghammer{{)}}|colors=c-C-Y-W|type=alternation}}}}
| image = maghammer.png
| image = maghammer.png
| overrideimages = {{altimage start}}{{altimage | maghammer identified.png | type = identified}}{{altimage | maghammer unidentified.png | type = unidentified}}{{altimage end}}
| pv = 5
| pv = 5
| maxpv = 11
| maxpv = 11
| damage = 6d2
| damage = 6d2
| weight = 20
| weight = 20
| featureweightinfo = yes
| commerce = 520
| commerce = 520
| weaponskill = {{SkillID to name|Cudgel}}
| weaponskill = {{SkillID to name|Cudgel}}
Line 20: Line 21:
| candisassemble = yes
| candisassemble = yes
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = Cy
| renderstr = \
| renderstr = \
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = Cudgel5th
| inheritingfrom = Cudgel5th
| dynamictable = {{Dynamic object|MeleeWeapons|Maghammer}}
| dynamictable = {{Dynamic object|Items|Maghammer}} </br>{{Dynamic object|MeleeWeapons|Maghammer}}
| unidentifiedimage = maghammer unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = club
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.
| desc = Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.
{{Qud shader|rules|{{(}}Strength Bonus Cap: 6
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
{{Qud shader|rules|{{(}}Latches onto metal objects for 8-12 rounds.{{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits

Navigation menu