Modding:Code page 437: Difference between revisions
m (→Example Codes in Qud: linked to text color codes in modding) |
m (→Example Codes in Qud: i forgot a few 0s) |
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|- | |- | ||
| {{Color | r | ♥}} | | {{Color | r | ♥}} | ||
| &r\ | | &r\u0003 | ||
| HP or Damage | | HP or Damage | ||
|- | |- | ||
Line 587: | Line 587: | ||
|- | |- | ||
| {{Color | b | ♦}} | | {{Color | b | ♦}} | ||
| &b\ | | &b\u0004 | ||
| Armor value | | Armor value | ||
|- | |- |
Revision as of 20:07, 27 June 2019
Reason: More testing needed. Are there other codes that do not follow 437 conventions? If the intended 437 code is used for these irregular symbols, does it still work?
In Qud, there are certain symbols that are used in the game strings that take the form of \u0000
, where 0
is any digit in hexadecimal. This code does not represent the character in unicode, rather the code page 437 on old IBM pcs. Below is the table of the entire codepage, including the associated unicode with the symbol. For more information, see Wikipedia's own page about Code page 437.
Table
\u00__ | _0 | _1 | _2 | _3 | _4 | _5 | _6 | _7 | _8 | _9 | _A | _B | _C | _D | _E | _F |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0_ | NUL?Empty Character
0000 |
☺
263A |
☻
262B |
♥
2665 |
♦
2666 |
♣
2663 |
♠
2660 |
•
2022 |
◘
25D8 |
○
25CB |
◙
25D9 |
♂
2642 |
♀
2640 |
♪
266A |
♫
266B |
☼
263C |
1_ | ►
25BA |
◄
25C4 |
↕
2195 |
‼
203C |
¶
00B6 |
§
00A7 |
▬
25AC |
↨
21A8 |
↑
2191 |
↓
2193 |
→
2192 |
←
2190 |
∟
221F |
↔
2194 |
▲
25B2 |
▼
25BC |
2_ | SP?Whitespace
0020 |
!
0021 |
"
0022 |
#
0023 |
$
0024 |
%
0025 |
&
0026 |
'
0027 |
(
0028 |
)
0029 |
*
002A |
+
002B |
,
002C |
-
002D |
.
002E |
/
002F |
3_ | 0
0030 |
1
0031 |
2
0032 |
3
0033 |
4
0034 |
5
0035 |
6
0036 |
7
0037 |
8
0038 |
9
0039 |
:
003A |
;
003B |
<
003C |
=
003D |
>
003E |
?
003F |
4_ | @
0040 |
A
0041 |
B
0042 |
C
0043 |
D
0044 |
E
0045 |
F
0046 |
G
0047 |
H
0048 |
I
0049 |
J
004A |
K
004B |
L
004C |
M
004D |
N
004E |
O
004F |
5_ | P
0050 |
Q
0051 |
R
0052 |
S
0053 |
T
0054 |
U
0055 |
V
0056 |
W
0057 |
X
0058 |
Y
0059 |
Z
005A |
[
005B |
\
005C |
]
005D |
^
005E |
_
005F |
6_ | `
0060 |
a
0061 |
b
0062 |
c
0063 |
d
0064 |
e
0065 |
f
0066 |
g
0067 |
h
0068 |
i
0069 |
j
006A |
k
006B |
l
006C |
m
006D |
n
006E |
o
006F |
7_ | p
0070 |
q
0071 |
r
0072 |
s
0073 |
t
0074 |
u
0075 |
v
0076 |
w
0077 |
x
0078 |
y
0079 |
z
007A |
{
007B |
¦?Modern computers will render this as a |.
007C |
}
007D |
~
007E |
⌂
2302 |
8_ | Ç
00C7 |
ü
00FC |
é
00E9 |
â
00E2 |
ä
00E4 |
à
00E0 |
å
00E5 |
ç
00E7 |
ê
00EA |
ë
00EB |
è
00E8 |
ï
00EF |
î
00EE |
ì
00EC |
Ä
00C4 |
Å
00C5 |
9_ | É
00C9 |
æ
00E6 |
Æ
00C6 |
ô
00F4 |
ö
00F6 |
ò
00F2 |
û
00FB |
ù
00F9 |
ÿ
00FF |
Ö
00D6 |
Ü
00DC |
¢
00A2 |
£
00A3 |
¥
00A5 |
₧
20A7 |
ƒ
0192 |
A_ | á
00E1 |
í
00ED |
ó
00F3 |
ú
00FA |
ñ
00F1 |
Ñ
00D1 |
ª
00AA |
º
00BA |
¿
00BF |
⌐
2310 |
¬
00AC |
½
00BD |
¼
00BC |
¡
00A1 |
«
00AB |
»
00BB |
B_ | ░
2591 |
▒
2592 |
▓
2593 |
│
2502 |
┤
2524 |
╡
2561 |
╢
2562 |
╖
2556 |
╕
2555 |
╣
2563 |
║
2551 |
╗
2557 |
╝
255D |
╜
255C |
╛
255B |
┐
2510 |
C_ | └
2514 |
┴
2534 |
┬
252C |
├
251C |
─
2500 |
┼
253C |
╞
255E |
╟
255F |
╚
255A |
╔
2554 |
╩
2569 |
╦
2566 |
╠
2560 |
═
2550 |
╬
256C |
╧
2567 |
D_ | ╨
2568 |
╤
2564 |
╥
2565 |
╙
2559 |
╘
2558 |
╒
2552 |
╓
2553 |
╫
256B |
╪
256A |
┘
2518 |
┌
250C |
█
2588 |
▄
2584 |
▌
258C |
▐
2590 |
▀
2580 |
E_ | α
03B1 |
ß
00DF |
Γ
0393 |
π
03C0 |
Σ
03A3 |
σ
03C3 |
µ
00B5 |
τ
03C4 |
Φ
03A6 |
Θ
0398 |
Ω
03A9 |
δ
03B4 |
∞
221E |
φ
03C6 |
ε
03B5 |
∩
2229 |
F_ | ≡
2261 |
±
00B1 |
≥
2265 |
≤
2264 |
⌠
2320 |
⌡
2321 |
÷
00F7 |
≈
2248 |
°
00B0 |
•
2022 |
·
00B7 |
√
221A |
ⁿ
207F |
²
00B2 |
■
25A0 |
NBSP?non breaking space
00A0 |
Example Codes in Qud
In most cases, the strings are added as
str.Append(color code).Append(escape code for symbol)
Where str
is an object of the StringBuilder
class. For more info about Caves of Qud's color code, check out Modding: Text Color Codes & Object Rendering.
In Game | String | Usage |
---|---|---|
♥ | &r\u0003 | HP or Damage |
→ | &c\u001a | Penetration, or slipping |
♦ | &b\u0004 | Armor value |
¢ | &C\u009b | Cybernetics credit wedge |
Unconventional Codes
The following escape codes do not follow the regular code page 437 codes.
In Game | String | Usage |
---|---|---|
ο | &K\t | Dodge symbol |
☼ | &r\a | Lase |