Modding:Giving Creatures Inventory Items

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Revision as of 14:32, 22 September 2019 by imported>Teamtotobot (Teamtotobot moved page Modding: Giving Creatures Inventory Items to Modding/Giving Creatures Inventory Items: Bot: Moved page)
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This page is about modding. See the modding overview for an abstract on modding.
This page is about modding. See the modding overview for an abstract on modding.

Preset Inventory

Add an inventoryobject to the object

 <inventoryobject Blueprint="Lives1"></inventoryobject>

Random Inventory

The best modern way is to add a tag:

 <tag Name="InventoryPopulationTable" Value="MyNewSnapjawPopulationTableWhatever"></tag>

...and add the matching population table via a populationtables.xml file in your mod.

Legacy Methods

Legacy methods that we've most deprecated in favor of population tables:

Builder classes directly on the inventory part:

 <part Name="Inventory" Builder="InventoryChestJunk3or4"></part>