Module:NameGenerator: Difference between revisions

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(don't need cargo)
 
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local p = {}
local p = {}
local cargo = mw.ext.cargo


function p.main(frame)
function p.main(frame)
local naming = require'Module:Sandbox/User:Illuminatiswag/namegen/NamingTable'
local namingtable = require'Module:NameGenerator/NamingTable'
local naming = namingtable.naming
local defaultvars = namingtable.defaultvars
local prefixes = ""
local prefixes = ""
local infixes = ""
local infixes = ""
Line 16: Line 17:
local result = {}
local result = {}
local seed = frame.args.seed
local seed = frame.args.seed
local style = frame.args.style or 'Qudish'
local style = frame.args.style:lower()


if seed ~= nil and seed ~= ''then
if seed ~= nil and seed ~= ''then
Line 22: Line 23:
end
end


prefixtable = naming[style]['Prefixes']
local prefixtable = naming[style]['Prefixes']
infixtable = naming[style]['Infixes']
local infixtable = naming[style]['Infixes']
postfixtable = naming[style]['Postfixes']
local postfixtable = naming[style]['Postfixes']
 
local hyphenationchance = naming[style]['HyphenationChance'] or 0
--[get min/maxprefix stuff]--
local twonamechance = naming[style]['TwoNameChance'] or 0
minprefix=naming[style]['MinPrefixAmount']
minprefix=naming[style]['MinPrefixAmount']
maxprefix=naming[style]['MaxPrefixAmount']
maxprefix=naming[style]['MaxPrefixAmount']
for i=1,math.random(minprefix,maxprefix) do
local namecount
  prefixes = prefixes.. prefixtable[math.random(table.getn(prefixtable))]
if math.random(0, 100) < twonamechance then
namecount = 2
else
namecount = 1
end
end
local heroname = ''
for i = 1,namecount do
prefixes = ''
infixes = ''
postfixes = ''
--[get min/maxprefix stuff]--
for i=1,math.random(minprefix,maxprefix) do
  prefixes = prefixes.. prefixtable[math.random(table.getn(prefixtable))]
  if math.random(0, 100) < hyphenationchance then
    prefixes = prefixes .. '-'
  end
end


mininfix=naming[style]['MinInfixAmount']
mininfix=naming[style]['MinInfixAmount']
maxinfix=naming[style]['MaxInfixAmount']
maxinfix=naming[style]['MaxInfixAmount']
for i=1,math.random(mininfix,maxinfix) do
for i=1,math.random(mininfix,maxinfix) do
  infixes = infixes.. infixtable[math.random(table.getn(infixtable))]
  infixes = infixes.. infixtable[math.random(table.getn(infixtable))]
end
  if math.random(0, 100) < hyphenationchance then
minpostfix=naming[style]['MinPostfixAmount']
    infixes = infixes .. '-'
maxpostfix=naming[style]['MaxPostfixAmount']
  end
for i=1,math.random(minpostfix,maxpostfix) do
end
  postfixes = postfixes.. postfixtable[math.random(table.getn(postfixtable))]
minpostfix=naming[style]['MinPostfixAmount']
end
maxpostfix=naming[style]['MaxPostfixAmount']
 
for i=1,math.random(minpostfix,maxpostfix) do
--[title template]--
  postfixes = postfixes.. postfixtable[math.random(table.getn(postfixtable))]
-- titletemplate=result[1]['TitleTemplate']
  if math.random(0, 100) < hyphenationchance then
    postfixes = postfixes .. '-'
  end
end


--[name fitting]--
local heroname= ((prefixes..infixes..postfixes):gsub("^%l", string.upper))
-- local a = string.gsub(titletemplate,'NAME',tostring(heroname))
-- local b = string.gsub(a,('BASETYPE'), style)
local b = heroname


return b
--[name fitting]--
heroname = heroname .. ((prefixes..infixes..postfixes):gsub("^%l", string.upper):gsub("-$", '')) .. ' '
end
end
heroname = heroname:gsub("%s*$", '')
--[title template]--


function p.a(seed)
local b
  math.randomseed(tonumber(seed))
local templatetable = naming[style]['TitleTemplates']
  local count = cargo.query('Characters=C, GeneralData=GD', 'TRIM(COUNT(C._pageName))=Number', {join='C.JoinKey=GD.JoinKey', where='C._pageNamespace="0" AND GD.Categories <> "Walls"'})[1]['Number']
if templatetable ~= nil then
  local offsetin = math.random(0 , tonumber(count))
local titletemplate = templatetable[math.random(table.getn(templatetable))]
  local tables = 'Characters=C, GeneralData=GD'
local varstable = defaultvars
  local fields = 'GD.PlainName=Name, GD._pageName=Page'
if naming[style]['TemplateVars'] ~= nil then
  local args ={join='C._pageName=GD._pageName', where='GD._pageNamespace="0" AND GD.Categories <> "Walls"', offset=offsetin,limit = 1}
   for k,v in pairs(naming[style]['TemplateVars']) do
   local result = cargo.query(tables, fields, args)
  varstable[k] = v
  if not next(result) then
    error('?????')
   end
   end
   return '[[' .. result[1]['Page'] .. '|'.. result[1]['Name'] .. ']]'
end
end
if varstable == nil then
   varstable = {}
end
varstable['%*Name%*'] = { heroname }
varstable['%*Rings%*'] = { 'Three-ringed', 'Four-ringed', 'Five-ringed', 'Seven-ringed', 'Eight-ringed', 'Nine-ringed', 'Twelve-ringed'}
-- not gonna bother doing every number in the 1d10+2 range and don't know how to handle that automatically
for var, values in pairs(varstable) do
  titletemplate = titletemplate:gsub(var, values[math.random(table.getn(values))])
end
b = titletemplate
else
b = heroname
end  


function p.getRandomChara(frame)
return b
  return p.a(frame.args.seed)
end
end


function p.test(seed)
  return p.a(tostring(seed))
end
return p
return p

Latest revision as of 16:52, 19 January 2023

Documentation for this module may be created at Module:NameGenerator/doc

local p = {}

function p.main(frame)
local namingtable = require'Module:NameGenerator/NamingTable'
local naming = namingtable.naming
local defaultvars = namingtable.defaultvars
local prefixes = ""
local infixes = ""
local postfixes = ""
local maxprefix
local minprefix
local maxinfix
local mininfix
local maxpostfix
local minpostfix
local titletemplate
local result = {}
local seed = frame.args.seed
local style = frame.args.style:lower()

if seed ~= nil and seed ~= ''then
 math.randomseed(seed:gsub("%w",string.byte))
end

local prefixtable = naming[style]['Prefixes']
local infixtable = naming[style]['Infixes']
local postfixtable = naming[style]['Postfixes']
local hyphenationchance = naming[style]['HyphenationChance'] or 0
local twonamechance = naming[style]['TwoNameChance'] or 0
minprefix=naming[style]['MinPrefixAmount']
maxprefix=naming[style]['MaxPrefixAmount']
local namecount
if math.random(0, 100) < twonamechance then
 namecount = 2
else
 namecount = 1
end
local heroname = ''
for i = 1,namecount do
 prefixes = ''
 infixes = ''
 postfixes = ''
 --[get min/maxprefix stuff]--
 for i=1,math.random(minprefix,maxprefix) do
   prefixes = prefixes.. prefixtable[math.random(table.getn(prefixtable))]
   if math.random(0, 100) < hyphenationchance then
    prefixes = prefixes .. '-'
   end
 end

 mininfix=naming[style]['MinInfixAmount']
 maxinfix=naming[style]['MaxInfixAmount']
 for i=1,math.random(mininfix,maxinfix) do
   infixes = infixes.. infixtable[math.random(table.getn(infixtable))]
   if math.random(0, 100) < hyphenationchance then
    infixes = infixes .. '-'
   end
 end
 minpostfix=naming[style]['MinPostfixAmount']
 maxpostfix=naming[style]['MaxPostfixAmount']
 for i=1,math.random(minpostfix,maxpostfix) do
   postfixes = postfixes.. postfixtable[math.random(table.getn(postfixtable))]
   if math.random(0, 100) < hyphenationchance then
    postfixes = postfixes .. '-'
   end
 end


 --[name fitting]--
 heroname = heroname .. ((prefixes..infixes..postfixes):gsub("^%l", string.upper):gsub("-$", '')) .. ' '
end
heroname = heroname:gsub("%s*$", '')
--[title template]--

local b
local templatetable = naming[style]['TitleTemplates']
if templatetable ~= nil then
 local titletemplate = templatetable[math.random(table.getn(templatetable))]
 local varstable = defaultvars
 if naming[style]['TemplateVars'] ~= nil then
  for k,v in pairs(naming[style]['TemplateVars']) do
   varstable[k] = v
  end
 end
 if varstable == nil then
  varstable = {}
 end
 varstable['%*Name%*'] = { heroname }
 varstable['%*Rings%*'] = { 'Three-ringed', 'Four-ringed', 'Five-ringed', 'Seven-ringed', 'Eight-ringed', 'Nine-ringed', 'Twelve-ringed'}
 -- not gonna bother doing every number in the 1d10+2 range and don't know how to handle that automatically
 
 for var, values in pairs(varstable) do
  titletemplate = titletemplate:gsub(var, values[math.random(table.getn(values))])
 end
 b = titletemplate
else
 b = heroname
end 

return b
end

return p