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(Added an advancement table, some more description, and an Advantages & Disadvantages section) |
(made the table its own section for better TOC formatting. more advantages and disadvantages) |
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{{Name}} grants 2 extra hand slots, 2 extra arm slots, and 1 extra hands slot. However, this does not grant any special advantage in terms of armor, as the [[AV]] and [[DV]] of armor worn on the extra slots are averaged with the natural slots into a single score. | {{Name}} grants 2 extra hand slots, 2 extra arm slots, and 1 extra hands slot. However, this does not grant any special advantage in terms of armor, as the [[AV]] and [[DV]] of armor worn on the extra slots are averaged with the natural slots into a single score. | ||
==Advancement Table== | |||
{| class="wikitable" | {| class="wikitable" | ||
!Mutation Level | !Mutation Level | ||
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* Can make the early game less painful for dual-wielding builds, as the player can carry a non-floating [[:Category:Light Sources|light source]] and dual-wield at the same time. | * Can make the early game less painful for dual-wielding builds, as the player can carry a non-floating [[:Category:Light Sources|light source]] and dual-wield at the same time. | ||
* Extra hand slots allow for unconventional equipment combinations, such as dual wielding with a shield. | * Extra hand slots allow for unconventional equipment combinations, such as dual wielding with a shield. | ||
* If Multiple Arms is used only for extra slots to equip [[relic]]s for their mutations and stat boosts and not to attack, it can be left alone as level 1 to spend the mutation points somewhere else with no significant detriment. | |||
=== Disadvantages === | === Disadvantages === | ||
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* The extra hands and arm slots mean that the player will need to find two of a single armor piece to gain the same [[AV]] and [[DV]] as they would without the mutation. | * The extra hands and arm slots mean that the player will need to find two of a single armor piece to gain the same [[AV]] and [[DV]] as they would without the mutation. | ||
* High mutation point cost at character generation. | * High mutation point cost at character generation. | ||
* How often the arms attack are not affected by the [[Dual Wield]] skills besides [[Flurry]]. To attack often with them, the mutation itself must be leveled. | |||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
==References== | ==References== |