Multiple Legs

Revision as of 18:26, 3 October 2020 by Egocarib (talk | contribs)
As of Patch This information is reliable as of patch 2.0.201.44.
Multiple Legs
Category

Physical

Cost

5

ID?Use this ID to wish for the mutation
(example: mutation:MultipleLegs)

MultipleLegs

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Multiple Legs

You have an extra set of legs.

+(level based) move speed
+(level based)% carry capacity

Multiple Legs grants an extra Feet body slot in addition to its other bonuses.

Advancement Table

Mutation Level Movespeed Carry Capacity
1 +20 +6%
2 +40 +7%
3 +60 +8%
4 +80 +9%
5 +100 +10%
6 +120 +11%
7 +140 +12%
8 +160 +13%
9 +180 +14%
10 +200 +15%

Formulas

The following formulas are used to determine bonuses based on mutation level.[1]

Movement Speed
( Level × 20 )
Increased Carry Weight
( Level + 5 )

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Grants extra Movement Speed, making running away a far more effective strategy.
  • Allows wearing multiple footwear items, which can grant even more movement speed (or other bonuses).
  • Allows the player to more effectively kite enemies.
  • Grants extra carrying capacity without taking up any slots, unlike  nylon bodypacks or similar items.

Disadvantages

  • The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same AV and DV as they would without the mutation, because AV and DV are averaged across similar body slots.
  • High mutation point cost at character generation.
  1. XRL.World.Parts.Mutation.MultipleLegs