Neck-ring: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (neck ring only scares baboons if it's worn now)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 3 users not shown)
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| tier = 1
| tier = 1
| colorstr = &r
| colorstr = &r
| tilecolors = rw
| tilecolors = yr
| renderstr = ∞
| renderstr = ∞
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|metal = yes}}
| inheritingfrom = BaseBracelet
| inheritingfrom = BaseBracelet
| dynamictable = {{Dynamic object|Items|Blood-stained neck-ring}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|400}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|400}}
| wornon = Arm
| wornon = Arm
| supportedmods = CommonMods
| desc = A copper ring bespattered with worm blood.
| desc = A copper ring bespattered with worm blood.


{{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}}
{{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}}
| categories = Trade Goods
| categories = Trade Goods
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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== Trivia ==
== Trivia ==
*Despite its name, the neck-ring is typically worn on the arm.  
* Despite its name, the neck-ring is typically worn on the arm.
* In earlier versions of {{gamename}}, this item was always called a {{qud text|&rblood-stained neck-ring}}, and the blood stains could not be cleaned off. This changed only after dynamic liquid-staining mechanics were introduced to all items.


== References ==
== References ==
{{As Of Patch|2.0.201.73}}
{{As Of Patch|2.0.201.89}}
<references />
<references />


{{Trade Good Navbox}}
{{Trade Good Navbox}}
 
{{Arm Equipment Navbox}}
[[Category:Trade Goods]]
[[Category:Armlets]]
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