Neck-ring: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(6 intermediate revisions by 2 users not shown)
Line 11: Line 11:
| tier = 1
| tier = 1
| colorstr = &r
| colorstr = &r
| tilecolors = rw
| tilecolors = yr
| renderstr = ∞
| renderstr = ∞
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|metal = yes}}
| inheritingfrom = BaseBracelet
| inheritingfrom = BaseBracelet
| dynamictable = {{Dynamic object|Items|Blood-stained neck-ring}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|400}}
| reputationbonus = {{reputation bonus|{{FactionID to name|Baboons}}|400}}
| wornon = Arm
| wornon = Arm
Line 22: Line 23:
{{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}}
{{Qud shader|rules|{{(}}+400 reputation with baboons{{)}}}}
| categories = Trade Goods
| categories = Trade Goods
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 32: Line 33:


== Trivia ==
== Trivia ==
*Despite its name, the neck-ring is typically worn on the arm.  
* Despite its name, the neck-ring is typically worn on the arm.
* In earlier versions of {{gamename}}, this item was always called a {{qud text|&rblood-stained neck-ring}}, and the blood stains could not be cleaned off. This changed only after dynamic liquid-staining mechanics were introduced to all items.


== References ==
== References ==
Line 39: Line 41:


{{Trade Good Navbox}}
{{Trade Good Navbox}}
 
{{Arm Equipment Navbox}}
[[Category:Trade Goods]]
[[Category:Armlets]]
19,173

edits

Navigation menu