Nocturnal apex: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(21 intermediate revisions by 6 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|nocturnal apex}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}nocturnal apex{{)}}}}}}
| image = nocturnal apex.png
| image = nocturnal apex.png
| overrideimages = {{altimage start}}{{altimage | nocturnal apex identified.png | type = identified}}{{altimage | nocturnal apex unidentified.png | type = unidentified}}{{altimage end}}
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 120
| commerce = 120
| id = NocturnalApex
| id = NocturnalApex
| complexity = 3
| complexity = 3
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = rC
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_2point
| inheritingfrom = BaseCyberneticsEquipment_2point
| dynamictable = {{Dynamic object|Items|NocturnalApex}}
| unidentifiedimage = nocturnal apex unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = The metabolic rhythms of the Holy City's denizens are synchronized to their diurnal rituals: during the day, repose in prayer beneath the shade of a fluted ziggurat; during the night, prowl the toxic arboreta for sacrifices.
| desc = The metabolic rhythms of the Holy City's denizens are synchronized to their diurnal rituals: during the day, repose in prayer beneath the shade of a fluted ziggurat; during the night, prowl the toxic arboreta for sacrifices.
{{Qud shader|rules|{{(}}+10% to natural healing rate during the day.
Once per night, you can Prowl, gaining +6 agility and +10 movespeed for 100 rounds.
Target body parts: Head
License points: 2
Only compatible with True Kin genotypes
Compute power on the local lattice increases this item's effectiveness.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{stub}}
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{No Description}}
A {{name}} is a [[cybernetics|cybernetic]] which provides [[day/night cycle]]-based bonuses to the creature it is implanted in. The potency of these effects is increased by increased [[compute power]].
 
It is available during character creation to [[True Kin]] from Ekuemekiyye (those of the [[Horticulturist]], [[Priest of All Suns]], [[Priest of All Moons]], and [[Syzygyrior]] castes).
 
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]
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