Nuclear cell: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by the same user not shown)
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| id = Nuclear Cell
| id = Nuclear Cell
| complexity = 1
| complexity = 1
| tier = 6
| tier = 7
| bits = 006
| bits = 006
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &m
| colorstr = &m
| tilecolors = mC
| tilecolors = cm
| renderstr = '
| renderstr = '
| extra = {{Extra info|empsensitive = yes | metal = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes}}
| inheritingfrom = Energy Cell
| inheritingfrom = Energy Cell
| dynamictable = {{Dynamic object|EnergyCells|Nuclear Cell}}
| dynamictable = {{Dynamic object|EnergyCells|Nuclear Cell}} </br>{{Dynamic object|Items|Nuclear Cell}}
| unidentifiedinfo = {{Unidentified info | tile = nuclear cell unidentified.png | name = small trinket | altname = small cube }}
| unidentifiedimage = nuclear cell unidentified.png
| unidentifiedname = {{Qud shader|c|{{(}}small trinket{{)}}}}
| unidentifiedaltname = small cube
| supportedmods = EnergyCellMods
| supportedmods = EnergyCellMods
| desc = The small size of this cube belies its massive heft. It can power an artifact for much longer than a standard chem cell.
| desc = The small size of this cube belies its massive heft. It can power an artifact for much longer than a standard chem cell.
| categories = Energy Cells
| categories = Energy Cells
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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