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| id = Phial | | id = Phial | ||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yk | |||
| renderstr = ¿ | | renderstr = ¿ | ||
| extra = {{Extra info|flametemperature = 99999 | leakswhenbroken = 10-20}} | | extra = {{Extra info|flametemperature = 99999 | leakswhenbroken = 10-20}} | ||
| inheritingfrom = WaterContainer | | inheritingfrom = WaterContainer | ||
| dynamictable = {{Dynamic object|Items|Phial}} | |||
| acid = 100 | |||
| electric = 100 | |||
| cold = 100 | |||
| heat = 100 | |||
| desc = A phial of glass. | | desc = A phial of glass. | ||
| categories = | |||
| gameversion = 2.0. | {{Qud shader|R|{{(}}+100 Heat Resistance{{)}}}} | ||
{{Qud shader|C|{{(}}+100 Cold Resistance{{)}}}} | |||
{{Qud shader|W|{{(}}+100 Electrical Resistance{{)}}}} | |||
{{Qud shader|G|{{(}}+100 Acid Resistance{{)}}}} | |||
| categories = Liquid Containers | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{stub}} | ||
A {{name}} is a single-dram liquid container which is well suited to carrying rare or dangerous liquids. They are especially suited to carrying {{favilink|lava}} due to the fact that the phial is immune to temperature changes. | |||
==Throwing Vials== | |||
{{Missing info|Add more information about throwing vials, and the usage of thrown vials of dangerous liquids as weapons}} | |||
When thrown, a {{name}} will shatter upon impact, pouring whatever liquid it contained onto whatever it collided with. | |||
==Obtaining== | |||
* Several {{name|plural}} will be sold by an {{favilink|ichor merchant}}, at least one of which is guaranteed to spawn in the {{favilink|stiltgrounds}}. | |||
* The {{favilink|Alchemist}} is guaranteed to sell several empty {{name|plural}}. | |||
{{Liquid Containers Navbox}} |