Power: Difference between revisions

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update list of things that use ZPEC
(minor wording tweaks / clarifications)
m (update list of things that use ZPEC)
 
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== Solar ==
== Solar ==
{{main|solar power}}
{{main|solar power}}
Solar powered objects convert sunlight into charge. When something is solar-powered, it will only recharge during the day while on the surface, or in areas that can reach sunlight, like the open air pits in the [[Rust Wells]].
Solar powered objects convert sunlight into charge. When something is solar-powered, it will only recharge during the day while on the surface, or in areas that can reach sunlight, like the open air pits in the {{favilink|Rust Wells}}.


== Broadcast ==
== Broadcast ==
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This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Grav chair" page)
This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Grav chair" page)
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The Zero Point Energy Collector (ZPEC) is a reality distorting, infinite electrical power source that charges depending on the current world that the object resides in. As long as the item is in "JoppaWorld", which is the starting world that the player starts in, the ZPEC will generate a constant amount of charge each turn, which varies depending on the object. Currently, only the {{favilink|ceremonial vibrokhopesh}} and the {{favilink|grav chair}} use the ZPEC.
The Zero Point Energy Collector (ZPEC) is a reality distorting, infinite electrical power source that charges depending on the current world that the object resides in. As long as the item is in "JoppaWorld", which is the starting world that the player starts in, the ZPEC will generate a constant amount of charge each turn, which varies depending on the object. The {{favilink|ceremonial vibrokhopesh}}, {{favilink|grav chair}}, and {{favilink|black mote}} all use the ZPEC.


How the ZPEC exactly works is unknown, but as the process is reality distorting it cannot work under the effects of [[normality]]. This means that being in a normality field or {{favilink|normality gas}} will cause the item to stop charging.
How the ZPEC exactly works is unknown, but as the process is reality distorting it cannot work under the effects of [[normality]]. This means that being in a normality field or {{favilink|normality gas}} will cause the item to stop charging.


<noinclude>
= Power Usage Examples =
= Power Usage Examples =
{| class="wikitable"
{| class="wikitable"
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=References=
=References=
Unless stated, information comes from <code>XRL.World.Capabilities.EnergyStorage</code>
Unless stated, information comes from <code>XRL.World.Capabilities.EnergyStorage</code>
<references />
[[Category:Mechanics]]
[[Category:Mechanics]]
{{Mechanics Navbox}}
{{Mechanics Navbox}}
</noinclude>

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