Properties

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Aside from standard properties like damage and weight, items can have miscellaneous other properties that affect how they behave.

Properties

Metal

Metal items can rust and be pulled by pulsed field magnets.

Organic

Cannot be removed once equipped

Items with this property can't be unequipped normally by the player, but can be unequipped under other circumstances by the game, such as when they're destroyed.

EMP Sensitive

This item will deactivate if hit by an EMP blast, usually from Electromagnetic Impulse or an EMP grenade.