Protector of the Stilt: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(20 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|protector of the Stilt}}
| title = {{Qud text|protector of the Stilt}}
Line 6: Line 7:
| av = 20
| av = 20
| dv = -4
| dv = -4
| ma = 8
| ma = 12
| marange = 11+1d2
| weight = 201
| featureweightinfo = no
| id = Stilt Warden
| id = Stilt Warden
| tier = 5
| colorstr = &amp;W
| colorstr = &amp;W
| tilecolors = WB
| renderstr = m
| renderstr = m
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|savemodifier = Bleeding | savemodifieramt = 15}}
| extra = {{Extra info|weight = 201 | savemodifier = Bleeding | savemodifieramt = +15 | bodytype = Humanoid}}
| inheritingfrom = Mechanimist Warden
| inheritingfrom = Mechanimist Warden
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+6d1+2
| strength = 14+1d3+6d1
| agility = 14+1d3+6d1
| agility = 14+1d3+6d1
| toughness = 14+1d3+6d1+3
| toughness = 14+1d3+6d1
| intelligence = 14+1d3+6d1
| intelligence = 14+1d3+6d1
| willpower = 14+1d3+6d1+2
| willpower = 14+1d3+6d1
| ego = 14+1d3+6d1
| ego = 14+1d3+6d1
| strengthmult = 1.5
| toughnessmult = 1.75
| willpowermult = 1.5
| acid = 75
| acid = 75
| electric = 10
| electric = 10
| cold = 75
| cold = 75
| heat = 75
| heat = 75
| xpvalue = 650
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}}
| faction = {{creature faction|{{FactionID to name|Mechanimists}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Long Sword4|1|no|100}}{{inventory|Carbide Shield|1|no|100}}{{inventory|Carbide Plate Armor|1|no|100}}{{inventory|Steel Boots|1|no|100}}{{inventory|Steel Buckler|1|no|100}}{{inventory|Steel Plate Mail|1|no|100}}
| inventory = {{inventory|Long Sword4|1|no|100|no}}{{inventory|Carbide Shield|1|no|100|no}}{{inventory|Carbide Plate Armor|1|no|100|no}}{{inventory|Steel Boots|1|no|100|no}}{{inventory|Steel Buckler|1|no|100|no}}{{inventory|Steel Plate Mail|1|no|100|no}}
| skills = {{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|LongBlades2Lunge}} </br>{{SkillID to name|LongBlades2Swipe}} </br>{{SkillID to name|LongBlades2DuelingStance}} </br>{{SkillID to name|LongBlades2ImprovedDefensiveStance}} </br>{{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}}
| skills = {{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}}
| mutations = {{creature mutation|{{MutationID to name|MentalMirror}}|1|22}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|22}}
| mutations = {{creature mutation|{{MutationID to name|MentalMirror}}|1|22}}
| desc = The desert wind blows salt into =pronouns.possessive= mouth and cerulean eyes. =pronouns.Possessive= lips are cracked and the skin on =pronouns.possessive= face is raw. Nonetheless, =pronouns.subjective= =verb:steady:afterpronoun= =pronouns.reflexive= on =pronouns.possessive= aegis and =verb:peer:afterpronoun= out over the Stiltgrounds. Here, inside the Stilt, the masses are free to worship, but the sanctity of the Argent Fathers' home must be preserved.
| desc = The desert wind blows salt into =pronouns.possessive= mouth and cerulean eyes. =pronouns.Possessive= lips are cracked and the skin on =pronouns.possessive= face is raw. Nonetheless, =pronouns.subjective= =verb:steady:afterpronoun= =pronouns.reflexive= on =pronouns.possessive= aegis and =verb:peer:afterpronoun= out over the Stiltgrounds. Here, inside the Stilt, the masses are free to worship, but the sanctity of the Argent Fathers' home must be preserved.
| categories = Humanoids
| categories = Mechanimists
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{stub}}
A {{name}} is a heavily armored [[:Category:Mechanimists (faction)|mechanimist]] warrior.
Two of them can be found in the {{favilink|Stiltgrounds}}, flanking the entrance to the cathedral in the {{favilink|Six Day Stilt}} and two more within the Stilt itself.
{{Creature Navbox|Mechanimists|uniquecommon}}


[[Category:Humanoids]]
[[Category:Humanoids]]
19,173

edits

Navigation menu