Quartz baboon: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.202.66 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 2 users not shown)
Line 5: Line 5:
| lv = 22
| lv = 22
| hp = 40
| hp = 40
| av = 7
| av = 5
| dv = -1
| dv = 9
| ma = 3
| ma = 3
| marange = 2+1d2
| marange = 2+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Quartz Baboon
| id = Quartz Baboon
Line 19: Line 19:
| corpsechance = 6
| corpsechance = 6
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200 | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseBaboon
| inheritingfrom = BaseBaboon
| quickness = 100
| quickness = 100
Line 39: Line 39:
| faction = {{creature faction|{{FactionID to name|Baboons}}|100}}
| faction = {{creature faction|{{FactionID to name|Baboons}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Large Stone|5|no|100}}{{inventory|Vicious_Baboon_Bite|1|no|100}}
| inventory = {{inventory|Large Stone|5|no|100|no}}{{inventory|Vicious_Baboon_Bite|1|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|15}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|15}}
| desc = Once quartz crystallized on the skin of a monkey bathing in the steaming pools of the subterrane. =pronouns.Subjective= was sculpted by the rasp of pressure and the hand of time, and now =pronouns.possessive= throated vowels bounce toward the ear of the void.
| desc = Once quartz crystallized on the skin of a monkey bathing in the steaming pools of the subterrane. =pronouns.Subjective= was sculpted by the rasp of pressure and the hand of time, and now =pronouns.possessive= throated vowels bounce toward the ear of the void.
| categories = Baboons
| categories = Baboons
| gameversion = 2.0.202.66
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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Quartz baboons attack by throwing {{favilink|large stone|plural}} from a short distance. After throwing a stone, quartz baboons will retreat for a short time before advancing and throwing another.{{Code Reference|class=AIThrowAndScoot}} A quartz baboon will spawn with 5 stones; if they run out of stones, or if their target comes within melee range, they will attack with their {{favilink page|Data:vicious bite (vicious baboon)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|3d2}} damage.{{File Ref|file=ObjectBlueprints|name=Object}}
Quartz baboons attack by throwing {{favilink|large stone|plural}} from a short distance. After throwing a stone, quartz baboons will retreat for a short time before advancing and throwing another.{{Code Reference|class=AIThrowAndScoot}} A quartz baboon will spawn with 5 stones; if they run out of stones, or if their target comes within melee range, they will attack with their {{favilink page|Data:vicious bite (vicious baboon)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|3d2}} damage.{{File Ref|file=ObjectBlueprints|name=Object}}


Quartz baboons will reflect 5%<ref name="Object"/> of all damage they take back at their attacker. They will always reflect at least {{Heart}}1 damage.{{Code Reference|class=ReflectDamage}}
Quartz baboons will [[reflection|reflect]] 5%<ref name="Object"/> of all damage they take back at their attacker. They will always reflect at least {{Heart}}1 damage.{{Code Reference|class=ReflectDamage}}


Like all creatures of the baboons faction, quartz baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}
Like all creatures of the baboons faction, quartz baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}


Upon death, quartz baboons have a 6% chance to drop a {{favilink|quartz baboon corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and has a 20% chance to produce a {{favilink|quartzfur hat}}, a 20% chance to produce a {{favilink|quartzfur cloak}}, and a 20% chance to produce a pair of {{favilink|quartzfur gloves}}.<ref name="Pop"/> 40% of the time, it will produce nothing.
Upon death, quartz baboons have a 6% chance to drop a {{favilink|quartz baboon corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]] to produce one of the following items at random: a {{favilink|quartzfur hat}}, a {{favilink|quartzfur cloak}}, or a pair of {{favilink|quartzfur gloves}}.<ref name="Pop"/>


== Tips ==
== Tips ==
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