Quills: Difference between revisions

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Did you know Quills is actually *really* good at enemies that Engulf you? I didn't until now!
m (as of patch)
(Did you know Quills is actually *really* good at enemies that Engulf you? I didn't until now!)
 
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{{As Of Patch|2.0.199.1}}
{{Mutation
{{Mutation
| title = quills
| title = {{PAGENAME}}
| image = quills.png
| image = {{mutation page image}}
| type = Physical
| type = Physical
| cost = 4
| cost = 4
| slots = Body
| slots = Body
| canequipslots = no
| exclusions = Carapace
| exclusions = Carapace
| id = Quills
| id = Quills
| code = bs
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = Hundreds of needle-pointed quills cover your body.
| desc = Hundreds of needle-pointed quills cover your body.


(max quills) quills\nMay expel 10% of your quills in a burst around yourself ({{PV}}&y((Level-1)/2) {{heart}}&y1d3)\nRegenerate (Level)d4 quills every 10 rounds\n+(Floor(Level/2)+1) AV as long as you retain half your quills ((AV - AV penalty) AV otherwise)\nCreatures attacking you in melee may impale themselves on your quills\nCannot wear armor\nImmune to other creatures' quills
&C(level based)&y quills\nMay expel 10% of your quills in a burst around yourself ({{PV}}&C(level based)&y {{heart}}1d3)\nRegenerate quills at the approximate rate of &C(level based)&y per round\n+&C(level based)&y AV as long as you retain half your quills (&C(level based)&y AV otherwise)\nCreatures attacking you in melee may impale themselves on your quills, breaking roughly 1% of them and reflecting 3% damage per quill broken.\nCannot wear body armor\nImmune to other creatures' quills
| realitydistort =no
| realitydistort =no
}}
}}Quills is a physical mutation that grants the {{favilink page|Data:Quills}} natural equipment, providing the player with natural body armor, melee [[damage reflection]], and the ability to discharge their quills to deal damage around themselves.
==Max Quills==
 
At level 1, '''Quills''' starts with 300 max quills. At level up, the next max number of quills is randomly chosen:
The Quills mutation grants the player a certain amount of quills to spend on various actions; at mutation level 1, the max number of quills is equal to 300, and each mutation level after this will increase the maximum by a random amount between 80-120 quills. Lost quills will regenerate at a rate as determined by mutation level and the player's [[Willpower]]. 5% of the time you are hit, you will break between 1-4 quills.
<syntaxhighlight lang="xml>
 
Math.Max(300, this.nMaxQuills + (NewLevel - 1) * Random(80, 120))
The players current number of quills determines the {{AV}}[[AV]] bonus granted by the mutation. If the current number of quills is at or exceeds 50% of the players maximum quills, the AV bonus will be a value determined by mutation level. If the player's number of quills is below 50%, this {{AV}}AV bonus will be halved.
</syntaxhighlight>
 
Additionally, Quills grants the "Quill Fling" activated ability, which when used, will discharge approximately 10% of the player's current number of quills to every adjacent tile, dealing damage to any creatures within. The number of flung quills will be spread out evenly across all 8 tiles. Each individual quill does {{Heart}}{{dice tooltip|1d3}} damage and has a {{PV}}[[PV]] value determined by mutation level. As Quill Fling uses 10% of the user's ''current'' quills, using Quill Fling repeatedly will use less and less quills each time, dealing less and less damage. The player cannot use Quill Fling if they do not have at least 80 quills.
 
When using Quill Fling while [[engulfing|engulfed]] by an enemy, such as a [[Gelatinous Wedge]] or [[Tongue tyrant]], all of the discharged quills will instead be discharged into that enemy, up to 8 times. This makes Quill Fling a very effective offense against late-game threats like [[Gelatinous antiprism|Gelatinous antiprisms]].
 
Finally, creatures that attack a player with Quills in [[unarmed]] combat will break approximately 1% of the player's current quills, while taking roughly 3% of the damage dealt reflected back at them per quill broken. This results in stronger damage reflection at higher mutation levels.
 
Players and creatures who have the Quills mutation will be immune to the effects of other's quills; this includes Quill Fling and Quills' damage reflection.
 
== Formulas ==
The following formulas are used to determine quill penetration, quill regeneration rate, the AV bonus for having ≥50% quills (rounded down), and the reduced {{AV}}AV for having <50% quills (rounded up) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Quills}}
{| class="wikitable"
! Quill Penetration
| {{simple formula| (Level - 1) / 2 }}
|-
! Base Quill Regeneration Rate
| {{simple formula| Level * 0.25 }}
|-
! AV Bonus (≥50% Quills)
| {{simple formula| (Level / 3) + 2 }}
|-
! Reduced AV (<50% Quills)
| {{simple formula| (AV Bonus / 2) }}
|}
 
Note that the formula for the AV bonus only applies if the mutation level exceeds 3; otherwise, the bonus is {{AV}}2. Additionally, quill penetration cannot exceed {{PV}}6.
 
If one wishes to find the damage done by Quill Fling to a single target, or the total damage dealt by Quill Fling across all affected cells, they would use the following formulas:
 
{|class="wikitable"
! Damage to 1 Target
| {{simple formula| (Current Quills * 0.10 / 8)d3 }}
|-
! Total Damage
| {{simple formula| (Current Quills * 0.10)d3}}
|}
 
==Advancement Table ==
==Advancement Table ==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{| class="wikitable"
{| class="wikitable"
!Mutation Level
! Mutation<br>Level
!Max Quills
! Max<br>Quills
!Quill Burst Damage
! Quill<br>PV
!Quill Regen / 10 rounds
! Quill<br>Regen
!AV Bonus (≥ 50% Quills)
! AV<br>(≥50% Quills)
! AV Bonus (< 50% Quills)
! AV<br>(<50% Quills)
|-
|-
|1
|1
| Avg: 300
| 300
Range: 300 - 300
|{{PV}}0
|{{PV}}0 {{Heart}}1d3
|0.25
|1d4 Quills
|{{AV}}2
|{{AV}}2
|{{AV}}1
|{{AV}}1
|-
|-
|2
|2
|Avg: 400
|380 - 420
Range: 380 - 420
|{{PV}}0  
|{{PV}}0 {{Heart}}1d3
|0.50
|2d4 Quills
|{{AV}}2
|{{AV}}2
|{{AV}}1
|{{AV}}1
|-
|-
|3
|3
|Avg: 500
|460 - 540
Range: 460 - 540
|{{PV}}1  
|{{PV}}1 {{Heart}}1d3
|0.75
|3d4 Quills
|{{AV}}3
|{{AV}}2
|{{AV}}2
|{{AV}}1
|-
|-
|4
|4
|Avg: 600
|540 - 660
Range: 540 - 660
|{{PV}}1
|{{PV}}1 {{Heart}}1d3
|1
| 4d4 Quills
|{{AV}}3
|{{AV}}3
|{{AV}}1
|{{AV}}2
|-
|-
|5
|5
|Avg: 700
|620 - 780
Range: 620 - 780
|{{PV}}2  
|{{PV}}2 {{Heart}}1d3
|1.25
|5d4 Quills
|{{AV}}3
|{{AV}}3
|{{AV}}1
|{{AV}}2
|-
|-
|6
|6
|Avg: 800
|700 - 900
Range: 700 - 900
|{{PV}}2  
|{{PV}}2 {{Heart}}1d3
|1.5
|6d4 Quills
|{{AV}}4
|{{AV}}4
|{{AV}}2
|{{AV}}2
|-
|-
|7
|7
|Avg: 900
|780 - 1020
Range: 780 - 1020
|{{PV}}3  
|{{PV}}3 {{Heart}}1d3
|1.75
|7d4 Quills
|{{AV}}4
|{{AV}}4
|{{AV}}2
|{{AV}}2
|-
|-
|8
|8
|Avg: 1000
|860 - 1140
Range: 860 - 1140
|{{PV}}3  
|{{PV}}3 {{Heart}}1d3
|2
|8d4 Quills
|{{AV}}4
|{{AV}}5
|{{AV}}2
|{{AV}}2
|-
|-
|9
|9
|Avg: 1100
|940 - 1260
Range: 960 - 1260
|{{PV}}4  
|{{PV}}4 {{Heart}}1d3
|2.25
|9d4 Quills
|{{AV}}5
|{{AV}}5
|{{AV}}2
|{{AV}}3
|-
|-
|10
|10
|Avg: 1200
|1020 - 1380
Range: 1040 - 1380
|{{PV}}4  
|{{PV}}4 {{Heart}}1d3
|2.5
|10d4 Quills
|{{AV}}5
|{{AV}}3
|}
 
</div>
 
<div style="margin-right: 2.5em;">
 
{| class="wikitable"
! Mutation<br>Level
! Max<br>Quills
! Quill<br>PV
! Quill<br>Regen
! AV<br>(≥50% Quills)
! AV<br>(<50% Quills)
|-
|11
|1100 - 1500
|{{PV}}5
|2.75
|{{AV}}5
|{{AV}}3
|-
|12
|1180 - 1620
|{{PV}}5
|3
|{{AV}}6
|{{AV}}3
|-
|13
|1260 - 1740
|{{PV}}6
|3.25
|{{AV}}6
|{{AV}}6
|{{AV}}3
|{{AV}}3
|-
|14
|1340 - 1860
|{{PV}}6
|3.5
|{{AV}}6
|{{AV}}3
|-
|15
|1420 - 1980
|{{PV}}6
|3.75
|{{AV}}7
|{{AV}}4
|-
|16
| 1500 - 2100
|{{PV}}6
|4
|{{AV}}7
|{{AV}}4
|-
|17
|1580 - 2220
|{{PV}}6
|4.25
|{{AV}}7
|{{AV}}4
|-
|18
|1660 - 2340
|{{PV}}6
|4.5
|{{AV}}8
|{{AV}}4
|-
|19
|1740 - 2460
|{{PV}}6
|4.75
|{{AV}}8
|{{AV}}4
|-
|20
|1820 - 2580
|{{PV}}6
|5
|{{AV}}8
|{{AV}}4
|}
</div>
<div style="margin-right: 2.5em;">
{| class="wikitable"
! Mutation<br>Level
! Max<br>Quills
! Quill<br>PV
! Quill<br>Regen
! AV<br>(≥50% Quills)
! AV<br>(<50% Quills)
|-
|21
|1900 - 2700
|{{PV}}6
|5.25
|{{AV}}9
|{{AV}}5
|-
|22
|1980 - 2820
|{{PV}}6
|5.5
|{{AV}}9
|{{AV}}5
|-
|23
|2060 - 2940
|{{PV}}6
|5.75
|{{AV}}9
|{{AV}}5
|-
|24
|2140 - 3060
|{{PV}}6
|6
|{{AV}}10
|{{AV}}5
|-
|25
|2220 - 3180
|{{PV}}6
|6.25
|{{AV}}10
|{{AV}}5
|-
|26
|2300 - 3300
|{{PV}}6
|6.5
|{{AV}}10
|{{AV}}5
|-
|27
|2380 - 3420
|{{PV}}6
|6.75
|{{AV}}11
|{{AV}}6
|-
|28
|2460 - 3540
|{{PV}}6
|7
|{{AV}}11
|{{AV}}6
|-
|29
|2540 - 3660
|{{PV}}6
|7.25
|{{AV}}11
|{{AV}}6
|-
|30
|2620 - 3780
|{{PV}}6
|7.5
|{{AV}}12
|{{AV}}6
|}
|}
</div>
</div>


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==
{{Opinion}}
{{Opinion}}
=== Advantages ===
=== Advantages ===
 
* Provides moderate {{AV}}[[AV]] (as long as the player retains at least half of their quills) which scales with mutation level while also having no {{DV}}[[DV]] penalty or weight
* Quills provide a moderate [[AV]] (as long as the player retains at least half of their quills) which scales with mutation level while also having no [[DV]] penalty or weight
* Quill burst hits all adjacent tiles
* Quill burst hits all adjacent tiles
* Reflects melee damage
* Makes the player immune to other creature’s quills
* Makes the player immune to other creature’s quills
* Hits [[flying]] creatures
* Hits [[flying]] creatures
* Useful for cooking builds if using the "Whenever you reflect damage..." [[Cooking effects|cooking trigger condition]]. It can replace or be used in conjuction with [[Reflection|other reflective gear]]
* Instantly kills most engulfing enemies
=== Disadvantages ===
* High cost at character generation
* Quill Fling has a poor penetration cap at {{PV}}6
* Prevents the player from wearing any [[body armor]]
* Quills lack elemental resistances that normal high tier body armor provides
* Quill Fling damages and destroys items on the ground
* Encourages the player to minimize {{AV}}AV and {{DV}}DV to maximize benefit from damage reflection


=== Disadvantages ===
==Creatures with Quills==
{{Creatures with the mutation|Quills}}


* Quill burst has fairly poor damage and penetration at all levels
== References ==
* {{Name}} prevents the player from wearing any body [[Armor]].
<references/>
* {{name}} lacks elemental resistance that normal high tier body armor provides
* Relatively high mutation point cost at character generation
* Quill regeneration speed does not scale using [[willpower]]
* Quill fling only attacks adjacent squares. If the quilled creature is [[engulfed]], quill fling will '''not''' damage the engulfing creature.
{{Mutation Navbox}}
{{Mutation Navbox}}
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