Quills

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Revision as of 20:26, 14 August 2019 by Teamtoto (talk | contribs) (Created page with "{{Mutation | title = quills.png | image = none | type = Physical | cost = 4 | slots = Body | exclusions = Carapace | id = Quills | code = bs | desc = Hundreds of needle-pointe...")
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quills.png
Category

Physical

Cost

4

Body LocationThe body part(s) where this
mutation can be located

Body

ExclusionsOther mutations that cannot be
selected with this mutation

Carapace

ID?Use this ID to wish for the mutation
(example: mutation:Quills)

Quills

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

quills.png

Hundreds of needle-pointed quills cover your body.

(max quills) quills
May expel 10% of your quills in a burst around yourself (Template:Penetration((Level-1)/2) ♥1d3)
Regenerate (Level)d4 quills every 10 rounds
+(Floor(Level/2)+1) AV as long as you retain half your quills ((AV - AV penalty) AV otherwise)
Creatures attacking you in melee may impale themselves on your quills
Cannot wear armor
Immune to other creatures' quills

Max Quills

At level 1, Quill starts with 300 max quills. At level up, the next max number of quills is randomly chosen:

Math.Max(300, this.nMaxQuills + (NewLevel - 1) * Random(80, 120))

AV Penalty

Level Penalty
1 1
2 1
3 1
4 2
5 2
6 2
7 2
8 3
9 3
10 3