Reactive trauma plate: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(16 intermediate revisions by 3 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}reactive trauma plate{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}reactive trauma plate{{)}}}}}}
Line 6: Line 5:
| overrideimages = {{altimage start}}{{altimage | reactive trauma plate identified.png | type = identified}}{{altimage | reactive trauma plate unidentified.png | type = unidentified}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | reactive trauma plate identified.png | type = identified}}{{altimage | reactive trauma plate unidentified.png | type = unidentified}}{{altimage end}}
| weight = 4
| weight = 4
| featureweightinfo = yes
| commerce = 240
| commerce = 240
| id = ReactiveTraumaPlate
| id = ReactiveTraumaPlate
| complexity = 5
| complexity = 5
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = Cr
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_4point
| extra = {{Extra info|empsensitive = yes}}
| inheritingfrom = BaseCyberneticsEquipment_4point
| dynamictable = {{Dynamic object|Items|ReactiveTraumaPlate}}
| unidentifiedimage = reactive trauma plate unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = A contoured, plasteel body-plate absorbs impact shock and disintegrates into the bloodstream.
| desc = A contoured, plasteel body-plate absorbs impact shock and disintegrates into the bloodstream.


{{Qud shader|rules|{{(}}Neutralizes one damage source that would cause a lethal amount of damage or deal at least 50% of your max HP. This implant is destroyed in the process.{{)}}}}
{{Qud shader|rules|{{(}}Neutralizes one damage source that would cause a lethal amount of damage or deal at least 50% of your max HP. This implant is destroyed in the process.
 
Target body parts: Body
License points: 4
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}
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