Reputation: Difference between revisions

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→‎Gaining reputation: Mentioning the Schrodinger page from the Annals of Qud, which should probably be somewhere on this page.
(→‎Gaining reputation: Mentioning the Schrodinger page from the Annals of Qud, which should probably be somewhere on this page.)
 
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'''Reputation''' is a core mechanic in {{gamename}}. Each creature in Qud, including the player character, are favored or disliked by each individual [[faction]]. Depending on the reputation with a faction, the members of that faction will be out of three different [[feeling]]s:
'''Reputation''' is a core mechanic in {{gamename}}. Each creature in Qud, including the player character, are favored or disliked by each individual [[faction]]. The particular reasons for faction feelings are randomly generated (described in more detail on the [[faction relationship reasons]] page). Depending on the reputation with a faction, the members of that faction will be out of three different [[feeling|feelings]]:
* {{#vardefineecho:hostile|{{qud text|&RHostile|notxml}}}}- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations.
* {{#vardefineecho:hostile|{{qud text|&RHostile|notxml}}}}- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations.
* {{#vardefineecho:neutral|{{qud text|&YNeutral|notxml}}}}- Has no major feeling either way. Will become hostile if purposefully struck.
* {{#vardefineecho:neutral|{{qud text|&YNeutral|notxml}}}}- Has no major feeling either way. Will become hostile if purposefully struck.
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{|class ="wikitable"
{|class ="wikitable"
!rowspan = "2" | Reputation
!rowspan = "2" | Reputation
! colspan = "3" | Demeanor
!rowspan = "2" | In-Game Description
! colspan = "3" | Feeling
!rowspan="2" | Other
!rowspan="2" | Other
|-
|-
!Docile
!Docile <br> Demeanor
!Neutral
!Neutral <br> Demeanor
!Aggressive
!Aggressive <br> Demeanor
|-
|-
| ≤{{Player reputation color|-600}}
| ≤ {{Player reputation color|-600}}
| {{Qud text|&CFaction Members &ydespise you. Even docile ones will attack you.
 
&yYou aren't welcome in their holy places.}}
| {{#var:hostile}}
| {{#var:hostile}}
| {{#var:hostile}}
| {{#var:hostile}}
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|-
|-
| {{Player reputation color|-599}} to {{Player reputation color|-250}}  
| {{Player reputation color|-599}} to {{Player reputation color|-250}}  
| {{Qud text|&CFaction Members &ydislike you, but docile ones won't attack you.
&yYou aren't welcome in their holy places.}}
| {{#var:neutral}}
| {{#var:neutral}}
|{{#var:hostile}}
|{{#var:hostile}}
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|-
|-
| {{Player reputation color|-249}} to {{Player reputation color|249}}  
| {{Player reputation color|-249}} to {{Player reputation color|249}}  
| {{Qud text|&CFaction Members &ydon't care about you, but aggressive ones will attack you.
&yYou aren't welcome in their holy places.}}
| {{#var:neutral}}
| {{#var:neutral}}
| {{#var:neutral}}
| {{#var:neutral}}
| {{#var:hostile}}
| {{#var:hostile}}
| Neutral will also be hostile in [[Holy Place]]s
| Neutral demeanors will also be hostile in [[Holy Place]]s
|-
|-
| {{Player reputation color|250}} to {{Player reputation color|599}}
| {{Player reputation color|250}} to {{Player reputation color|599}}
| {{Qud text|&CFaction Members &yfavor you.
&yAggressive ones won't attack you.
&yYou are welcome in their holy places.}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
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| Creatures that can be pet will be allowed to be pet
| Creatures that can be pet will be allowed to be pet
|-
|-
| ≥{{Player reputation color|600}}  
| ≥ {{Player reputation color|600}}
| {{Qud text|&CFaction Members &yrevere you and consider you one of their own.
 
&yYou are welcome in their holy places.}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
| {{#var:friendly}}
|
|} <ref>XRL.World.Parts.Brain::GetFeeling</ref>
|} <ref>XRL.World.Parts.Brain::GetFeeling</ref>


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* Kill a legendary '''disliked''' by that faction
* Kill a legendary '''disliked''' by that faction
|}
|}
180-200 reputation can also be gained by using a {{favilink|Schrodinger page from the Annals of Qud}}.
====Unconventional reputation gains====
====Unconventional reputation gains====
Depending on the faction, reputation can be gained in unique ways.
Depending on the faction, reputation can be gained in unique ways.
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* Completing quests will grant reputation with a certain faction
* Completing quests will grant reputation with a certain faction
* The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction
* The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction
===Losing Reputation===
===Losing Reputation===
{|class="wikitable"
{|class="wikitable"
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* Killing any creature that the player has previously performed the water ritual with in that game will violate its covenant, decreasing the player's reputation with '''all''' factions by -90 to -110. <ref>XRL.World.Parts.GivesRep</ref>
* Killing any creature that the player has previously performed the water ritual with in that game will violate its covenant, decreasing the player's reputation with '''all''' factions by -90 to -110. <ref>XRL.World.Parts.GivesRep</ref>
* The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction
* The council during the [[The Earl of Omonporch]] will alter faction reputation wildly in either direction
== Reputation's Effect on Trade Prices ==
{{Excerpt|Commerce#Reputation Effect on Trade Prices}}


==Initial Player Reputation==
==Initial Player Reputation==
Upon game creation, the player character will have an initial starting reputation based on this table:
Upon game creation, the player character will have an initial starting reputation based on this table:
{{#cargo_query:table=Factions|fields=CONCAT('[[:', _pageName, '|', PlainName, ']]')=Faction, BasePlayerReputation = Reputation| order by=Faction|where=IsVisible='1' AND (_pageNamespace='0' OR _pageNamespace='14')}}
{{#cargo_query:table=Factions|fields=CONCAT('[[:', _pageName, '|', PlainName, ']]')=Faction, CONCAT('{{((}}Player reputation color{{!}}', BasePlayerReputation, '{{))}}') = Reputation| order by=Faction|where=IsVisible='1' AND (_pageNamespace='0' OR _pageNamespace='14')}}
Note that if the player character is [[True Kin]], they will have 0 reputation with the Putus Templar instead.
 
Additionally, certain options chosen during Character Creation affect starting reputation:
 
{| class="wikitable"
|-
! Chosen Trait !! Factions Affected !! Effect
|-
| [[True Kin]] || [[Putus Templar]] || +600 (resulting in -100)
|-
| {{favilink|Beak}} || [[Birds]] || +200
|-
| {{favilink|Carapace}} || [[Tortoises]] || +400
|-
| {{favilink|Horns}} || [[Antelopes]] & [[Goatfolk]] || +100
|-
| {{favilink|Photosynthetic Skin}} || [[Roots]], [[Trees]], [[Vines]] & [[Consortium of Phyta]] || +200
|-
| {{favilink|Spinnerets}} || [[Arachnids]] || +300
|-
| [[Stinger]] (any) || [[Arachnids]] || +200
|-
| {{favilink|Thick Fur}} || [[Apes]], [[Baboons]], [[Bears]] & [[Grazing hedonists]] || +100
|-
| {{favilink|Wings}} || [[Birds]] & [[Winged mammals]] || +400
|-
| {{favilink|Amphibious}} || [[Frogs]] || +100
|-
| {{favilink|Cold-Blooded}} || [[Unshelled reptiles]] || +100
|-
| {{favilink|Burgeoning}} || [[Consortium of Phyta]] || +200
|-
| {{favilink|Mass Mind}} || [[Seekers of the Sightless Way]] || -200
|-
| {{favilink|Space-Time Vortex}} || [[Highly entropic beings]] || +200
|-
| [[Callings|Greybeard]] || [[Bears]] || +100
|-
| [[Callings|Gunslinger]] || [[Mysterious strangers]] || +200
|-
| [[Callings|Nomad]] || [[Issachari tribe]] || +200
|-
| [[Callings|Tinker]] || [[Barathrumites]] || +100
|-
| [[Callings|Warden]] || [[Fellowship of Wardens]] || +300
|-
| [[Callings|Water Merchant]] || [[Water barons]] || +200
|-
| [[Callings|Watervine Farmer]] || [[Villagers of Joppa]] || +100
|-
| Start in {{favilink|Salt marsh}} || [[Insects]] & [[Fish]] || +50
|-
| Start in {{favilink|Salt dunes}} || [[Unshelled reptiles]] || +100
|-
| Start in {{favilink|Desert Canyons}} || [[Equines]], [[Tortoises]] & [[Vines]] || +50
|-
| Start in {{favilink|Hills}} || [[Hermits]] || +100
|}
 
==References==
==References==
*All notes are taken from <code>XRL.World.Reputation</code>
*All notes are taken from <code>XRL.World.Reputation</code>
<references/>
<references/>
[[Category:Mechanics]]
[[Category:Mechanics]]
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