Rifle turret: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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m (Bot: Automated text replacement (-[Cc]reature Navbox\|[Rr]obots +Robots Navbox))
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(11 intermediate revisions by 3 users not shown)
Line 7: Line 7:
| av = 3
| av = 3
| dv = 12
| dv = 12
| weight = 200
| ma = 10
| marange = 7+1d5
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = RifleTurret
| id = RifleTurret
| tier = 2
| tier = 2
| colorstr = &R
| colorstr = &R
| tilecolors = Rc
| renderstr = 2
| renderstr = 2
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | metal = yes}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = Turret}}
| inheritingfrom = HostileTurret
| inheritingfrom = HostileTurret
| dynamictable = {{Dynamic object|TechTurrets|RifleTurret}} </br>{{Dynamic object|Ruins_Creatures|RifleTurret}}
| dynamictable = {{Dynamic object|TechTurrets|RifleTurret}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 34: Line 37:
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Desert Rifle|1|no|100}}
| inventory = {{inventory|Desert Rifle|1|no|100|no}}
| skills = {{SkillID to name|HeavyWeapons_StrappingShoulders}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| categories = Turrets
| gameversion = 2.0.201.54
| gameversion = 2.0.206.57
}}
}}
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The {{name}} is a variety of turret that can either spawn directly as part of a zone, or be created by {{favilink|rifle turret tinker|plural}} or {{favilink|dynamic turret tinker|plural}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed.
The {{name}} is a variety of turret that can either spawn directly as part of a zone, or be created by {{favilink|rifle turret tinker|plural}} or {{favilink|dynamic turret tinker|plural}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed.


It uses a {{favilink|desert rifle}} as its weapon.
It uses a {{favilink|Issachar rifle}} as its weapon.
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